Suggestion details:
1. Revert the Breezy Blade change.
– Make the skill to have SA instead of iF → SA and can restore stamina as before.
– Make the skill to be able to change character direction base on camera rotation after the attack.
2. Revert the Flow: Rushing Wind change.
– Mask to skill to be usable as it was before, don't force it to be usable only after Breezy Blade.
3. Revert the Waltz of Wind change.
– Make the skill to be able to change character direction base on camera rotation after the attack.
4. Revert the Flow: Disillusion change.
– Make the skill to be use by pressing LMB after Elven Rage as it was before.
Reason:
– Ranger don't need more iFrames, but we do need stamina to maintain our protection during combat. The inability of Breezy Blade to restore stamina is a big problem.
– The camera lock of Breezy Blade and Waltz of Wind causes the following skill to go in wrong direction. Especially Rushing Wind that is forced to be used only after Breezy Blade.
– Camera locking is bad, It's makes controlling your character much more difficult. Which is the opposite of what PA wants in the Dev's note.
– Limiting Rushing Wind to only be used after Breezy Blade, it makes the class lose its variety of gameplay, which is what people who play this class love the most. And especially in PvP, we lose survival options, which is really really bad.
– Changing Flow: Disillusion buttons doesn't make the class any easier, but it does make it more likely to make mistakes. If you hold down RMB for too long, you may accidentally use the dash. And if you want to use the dash, you need to press the S button additionally, which gives you the chance to perform s block instead.
With all my respect, please take my opinion into consideration. I just want to enjoy playing Ranger like I used to.
If PA makes the change as I suggested, I guarantee that people who play the class will really like it.
Thank you.
Good luck PA devs never liked ranger or witch
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