March 19th Update Notice (Last Updated: 03/20/2026 07:40 UTC)
Hello Adventurers, Black Desert Console Service Team.
We're informing you of the latest update applied after the maintenance on Mar 19 (Thu).
Today's update brings Sycraia Underwater Ruins remake, new Edanian Hunting monsters, improved Devour efficiency, Oduksini Calamity 8 to 10, Dark Prince questline, and more.
We hope these help you embark on better adventures in game, Adventurers!
Update Notice Correction
QUEST & KNOWLEDGE
- Updated the quest requirements for opening Arsha's Chest III.
Quest Quest NPC Before After [Trial Character] Proof of Greater Power Black Spirit Normal Character: 365+ Displayed AP & 425+ Displayed DP Normal Character: 355+ Displayed AP & 425+ Displayed DP
NPC, BACKGROUND, SOUND
- Spring has arrived in Black Desert, along with fluttering cherry blossoms.


We've improved Warrior's reliability when engaging by strengthening the Defensive Effects on dash skills. However, we've adjusted Stamina recovery for certain skills, so you'll need to pay a bit more attention to Stamina management.Additionally, for Awakening Warrior, we've moved some buffs to skills where they fit better.

- Changed the skill so Stamina does not recover during the movement phase of the skill.

- Changed Defensive Effects from Forward Guard to Forward Guard plus Resistance against all CC from the rear.
- Changed the character to no longer rotate based on camera direction during the attack motion.

- Changed Floating on Counter and Energy Counter hits to apply to PvE only.
- Changed Knockdown on Spin Counter hits to apply to PvE only.

- Removed Critical Hit Rate +100% for 1 sec when using the skill.

- Added Forward Guard during the skill.
- Removed Down Attack Damage +10% for 10 sec when using the skill.

- Removed Critical Hit Rate +100% for 3 sec when using the skill.
- Added Down Attack Damage +10% for 10 sec when using the skill.

- Changed Critical Hit Rate to now apply in PvP.

- Added Super Armor during the skill and changed Floating to apply to PvE only.

- Changed the skill so Stamina does not recover during the skill.

- Added Super Armor during the skill and changed Stiffness on hits to apply to PvE only.
- Learning Core: Balance Strike will allow Stiffness to apply in PvP.
- Changed cooldown from 5/4/3 sec to 5/5/5 sec.
- Changed skill combos (excluding Greatsword Defense and Chain: Heaven's Cleave) to only be available after the movement phase ends.

- Changed to combo into the skill only when holding R2/RT after Balance Strike.
- Adjusted PvP damage ratios for the following skills:
| Skill | Before | After |
|
Grave Digging IV
(Includes Flow: Slashing the Dead) |
Spin attack damage 32.02% in PvP only
Smash attack damage 30.56% in PvP only |
Spin attack damage 40% in PvP only
Smash attack damage 32% in PvP only |
| Flow: Reckless Blow | 29.77% damage in PvP only |
36% damage in PvP only
|

Awakening Ranger's "Flow: Rushing Wind" is now more useful.

- Changed to be unavailable during cooldown.

- Changed to combo into Flow: Rushing Wind instead of Breezy Blade when the skill is on cooldown.

- Changed from consuming Stamina to consuming MP. Stamina now recovers during the skill.

Awakening Musa is a class that can sweep across the battlefield thanks to its excellent mobility. However, we've made adjustments so Stamina management requires more careful planning.
- Changed the skill so Stamina does not recover during the skill.
- Stamina now recovers during the attack motion after moving, same as Prime: Flame Rush.

- Changed the skill so Stamina does not recover during the skill.

For Awakening Maehwa, we've expanded the skill combo options that use Moonrise. Since these combos rely on Floating, we've adjusted skill damage during the portion where Air Attack applies to make them more practical to use.
- Added All AP +20 for 10 sec when using the skill.
- This effect is identical to the All AP increase from Flow: Frostflower.

- Sped up the skill animation.
- Added Forward Guard during the skill.
- Added Air Smash on hits.
- Consequently, the PvP damage ratio for Black Spirit: Flow: Cloud Stab has also been adjusted.
| Before | After |
| 41.33% damage in PvP only | 44.15% damage in PvP only |

- Adjusted PvP damage ratio as follows.
- Consequently, the PvP damage ratio for Black Spirit: Moonrise has also been adjusted.
| Before | After |
| 36.78% damage in PvP only | Attack 1 damage 36.78% in PvP only Attack 2 damage 40.37% in PvP only |

- Adjusted skill effects to better match the actual attack area.


For Succession Ninja, one of its defining traits is dealing fixed poison damage. However, we've adjusted it to rely a bit less on poison and put more emphasis on its actual damage output.
- Changed Poison Damage effects as follows:
| Skill | Before | After |
| Prime: Shadow Blade | 280 Poison Damage every 2 sec for 6 sec |
140 Poison Damage every 2 sec for 6 sec
|
| Prime: Malicious Cut | 840 Poison Damage every 2 sec for 6 sec |
420 Poison Damage every 2 sec for 6 sec
|

- Adjusted PvP damage ratio as follows.
- Damage dealt while on cooldown remains unchanged.
| Before | After |
| 28.33% damage in PvP only |
41.33% damage in PvP only
|

- Adjusted PvP damage ratio as follows.
| Before | After |
| 31.67% damage in PvP only |
43.06% damage in PvP only
|

Some portions of certain Awakening Sage skills have had their "Invincible" effect changed to "Super Armor", so you'll need to pay a bit more attention to HP management during fights.
- Changed Defensive Effects as follows:
- Before: Super Armor during the skill, Invincible while concealed, Invincible on airborne motion
- After: Super Armor during the skill, Invincible while concealed

- Changed Defensive Effects as follows:
- BBefore: Invincible -> Super Armor during the skill
- After: Super Armor -> Invincible -> Super Armor during the skill

Some portions of certain Scholar skills will also have their "Invincible" effect changed to "Super Armor". As a result, it will no longer be possible to "drag out" invincibility during airborne actions and similar moves.
- Changed so Super Armor applies from the airborne motion onward, excluding the Invincible effect applied while concealed at the start of the skill.

- Changed the Invincible effect during airborne motion to Super Armor.

- Changed the Invincible effect during airborne motion to Super Armor.

- Decreased the Invincible duration by approx. 0.3 sec.

Deadeye fights by using Lil' Devil to pressure enemies at long range and over a wide area, while using Revolvers to focus fire on a single target. However, from the opponent's perspective, there was still too much danger even after pushing through this and closing the distance, so we've made adjustments. The CC effects that applied on both the first and last hits of certain mobile skills will now apply to PvE only. In return, the damage of some stationary skills has been increased.
- Changed Stun to apply to PvE only.

- Changed Stiffness on hits to Stun, now applying on the first hit only.
- Changed Stun to now apply in PvP.
- Adjusted skill damage as follows:
| Before | After |
|
[Regular Ammo]
3,576% x1, max 12 hits 34.61% damage in PvP only [Marni Rounds] 3,219% x1, max 12 hits 34.61% damage in PvP only |
[Regular Ammo]
3,974% x1, max 12 hits 32.15% damage in PvP only [Marni Rounds] 3,578% x1, max 12 hits 32.15% damage in PvP only |

- Adjusted skill damage as follows:
| Before | After |
|
[Regular Ammo]
2,796% x1, max 17 hits 33.42% damage in PvP only [Marni Rounds] 2,516% x1, max 17 hits 33.42% damage in PvP only |
[Regular Ammo]
3,008% x1, max 17 hits 33.64% damage in PvP only [Marni Rounds] 2,707% x1, max 17 hits 33.64% damage in PvP only |

For Wukong, we've made additional improvements on top of the previous Global Lab update, focusing on the Wukong's Hair effect. We've eased the conditions so the dash effect, which previously only triggered while the Hair effect was active, can now be triggered repeatedly by using certain skills to chain dashes consecutively.
- Adjusted the effects of Wukong's Hair as follows:
| Wukong's Hair | Before | After |
| Trigger Skills | When using Fighting Buddha "empowered" skills |
When using the following skills in the Fighting Buddha state: Tusita's Gourd, Impale
|
| Effect |
Summon a shadow when using Tormenting Spike, Upheaval, or Heaven's Pivot
(Extra Damage) |
Summon a shadow when using Stretch or Hold It
(Stiffness and Extra Damage) |
| Dash Effect |
Dash toward a target hit by your power pole during certain skill combos while Wukong's Hair is active.
(Disabled if Celestial Nectar is locked) |
Dash toward a target hit by your power pole during certain skill combos regardless of Wukong's Hair status. (Disabled if Celestial Nectar is locked)
Additionally, if the attack lands, you can chain consecutive dashes while comboing into skills that extend the power pole. (Dash will not trigger when comboing into non-extending skills or when returning to an idle pose.)
|



- Changed shadow summon to trigger at all times following the Wukong's Hair update.
| Before | After |
|
Summon a shadow only while Wukong's Hair is active
|
Summon a shadow upon skill use regardless of Wukong's Hair status
|

- Updated skills to function the same in normal state as they do in the Fighting Buddha state.
| Skill | Before | After |
| Pierce! | Knockback on hits (PvE Only) |
Knockback on hits
|
| Extend! | Knockback on hits (PvE Only) |
Knockback on hits
|
- [[Dark Knight] Trap of Vedir - Improved the visual transition when performing a combo into Flow: Darkness Outpouring.
- [Dark Knight] Flow: Darkness Outpouring - Changed it so your character will no longer rotate based on camera direction when landing after the skill.
- [Dark Knight] Trap of Vedir - Adjusted the timing for when the character can move after the skill to be slightly later (skill combo timing remains the same).
- [Corsair] Prime: Ocean's Allure - Fixed the issue where you could not combo into Flow: Wave Skedaddle after the skill's attack 2.
- [Seraph] Purga: Unveiled Enmity - Fixed the issue where Stamina was not consumed when using the skill to the right.
- Changed it so you cannot use turn or move controls while mounted on a cannon if the cannon and your character are positioned in midair.
- Changed it so you cannot dismount from a cannon if the cannon and your character are positioned in midair.
- [Warrior] Spinning Slash, Black Spirit: Spinning Slash - Removed the Critical Hit Rate Increase effect.
- [Witch] Black Spirit: Detonative Flow - Fixed the issue where the skill did not damage other adventurers.
- [Musa] Pyrostorm - Fixed the issue where Stamina would not recover during the skill.
- [Shai] Fixed the issue where you could obtain more than 30 Florin's Leaves.
- [Deadeye] Max Pain I - Fixed the issue where Stiffness was applied instead of Stun when using the skill.
- [Deadeye] Max Pain - Fixed the issue where using the skill to the left or right would apply Stun and Defensive Effects on attack 2 hits even during cooldown.
Edania Hunting Monsters
The Endtime's energy has seeped into the creatures that lived in packs across Edania. Touched by this force, they have become Hunting Monsters that can be defeated using a matchlock.If you make good use of Edania's energy that appears during these encounters, you'll be able to hunt more smoothly. As loot, you can obtain furniture that decorates your residence and grants stats, as well as valuable special items. We'll continue improving Hunting so it remains a meaningful option for your playstyle and progression.
- New Hunting zones have been established in the Hakinza Sanctuary, Nymphamaré, Orbita, and Zephyros regions of Outer Edania.
|
Rock Elephant
|
||
| Appearance | Spawn Location | Main Rewards |
![]() |
Breath of the Endtimes |
|
|
Cliffside Mountain Sheep
|
||
| Appearance | Spawn Location | Main Rewards |
|
Breath of the Endtimes |
||
|
Coral Stoneback Crab
|
||
| Appearance | Spawn Location | Main Rewards |
|
Breath of the Endtimes |
||
|
Golden Leaf Snake
|
||
| Appearance | Spawn Location | Main Rewards |
|
Breath of the Endtimes |
||
- Added new items obtainable by Hunting and Butchering Outer Edania Hunting monsters.
| Item | Usage | How to Obtain | Central Market Info |
![]() Breath of the Endtimes
|
Craft Breath-imbued stuffed furniture from Edania | Butcher wild animals in Edania | Max Price: 27,000,000 Silver Min Price: 3,600,000 Silver |
![]() Gilded Leaf
|
Craft Edanian furniture | Hunt and butcher Golden Leaf Snakes | Max Price: 4,000,000 Silver Min Price: 1,000,000 Silver |
![]() Nymphamaré's Song
|
Craft Edanian furniture | Hunt and butcher Coral Stoneback Crabs | Max Price: 4,000,000 Silver Min Price: 1,000,000 Silver |
![]() Cliffside Mountain Sheep Horn
|
Craft Breath-imbued stuffed furniture from Edania | Hunt and butcher Cliffside Mountain Sheep |
Cannot be listed
(NPC Shop: 15,000,000 Silver)
|
![]() Golden Leaf Snake Scale
|
Craft Breath-imbued stuffed furniture from Edania | Hunt and butcher Golden Leaf Snakes |
Cannot be listed
(NPC Shop: 15,000,000 Silver)
|
![]() Rock Elephant Tusk
|
Craft Breath-imbued stuffed furniture from Edania | Hunt and butcher Rock Elephants |
Cannot be listed
(NPC Shop: 15,000,000 Silver)
|
![]() Rock Elephant Meat
|
Cooking Ingredients | Hunt and butcher Rock Elephants | Max Price: 25,500 Silver Min Price: 1,270 Silver |
![]() Rock Elephant Blood
|
Alchemy Ingredients | Hunt and butcher Rock Elephants | Max Price: 29,300 Silver Min Price: 1,460 Silver |
- Renamed Belladonna Elephant Hide to Elephant Hide.
- Added new furniture items obtainable from Hunting monsters in Outer Edania.
- Butchering Outer Edania monsters defeated with a matchlock grants a low chance to obtain stuffed heads or stuffed bodies.
- Buffs from Outer Edania stuffed furniture last for 3 hours.
| Type | Furniture | Effects | Price |
![]() Rock Elephant
|
Stuffed Rock Elephant Head | All Damage Reduction +11 |
Max Price : 350,000,000 Silver Min Price : 17,500,000 Silver |
| Breath-imbued Stuffed Rock Elephant Head | All Damage Reduction +15 | Max Price : 500,000,000 Silver Min Price : 25,000,000 Silver |
|
| [Manor] Stuffed Rock Elephant | Max HP +70 | Max Price : 350,000,000 Silver Min Price : 17,500,000 Silver |
|
| [Manor] Breath-imbued Stuffed Rock Elephant | Max HP +100 | Max Price : 500,000,000 Silver Min Price : 25,000,000 Silver |
|
![]() Golden Leaf Snake
|
Stuffed Golden Leaf Snake Head | Extra AP Against Adventurers +6 Extra AP Against Humans +6 |
Max Price : 350,000,000 Silver Min Price : 17,500,000 Silver |
| Breath-imbued Stuffed Golden Leaf Snake Head |
Extra AP Against Adventurers +9
Extra AP Against Humans +9
|
Max Price : 500,000,000 Silver Min Price : 25,000,000 Silver |
|
| [Manor] Stuffed Golden Leaf Snake | All Evasion +14 | Max Price : 350,000,000 Silver Min Price : 17,500,000 Silver |
|
| [Manor] Breath-imbued Stuffed Golden Leaf Snake | All Evasion +20 | Max Price : 500,000,000 Silver Min Price : 25,000,000 Silver |
|
![]() Cliffside Mountain Sheep
|
Stuffed Cliffside Mountain Sheep Head | All Accuracy +14 | Max Price : 350,000,000 Silver Min Price : 17,500,000 Silver |
| Breath-imbued Stuffed Cliffside Mountain Sheep Head | All Accuracy +20 | Max Price : 500,000,000 Silver Min Price : 25,000,000 Silver |
|
| [Manor] Stuffed Cliffside Mountain Sheep | All AP +11 | Max Price : 350,000,000 Silver Min Price : 17,500,000 Silver |
|
| [Manor] Breath-imbued Stuffed Cliffside Mountain Sheep | All AP +15 | Max Price : 500,000,000 Silver Min Price : 25,000,000 Silver |
|
![]() Coral Stoneback Crab
|
[Manor] Stuffed Coral Stoneback Crab | Hunting Mastery +70 | Max Price : 350,000,000 Silver Min Price : 17,500,000 Silver |
| [Manor] Breath-imbued Stuffed Coral Stoneback Crab | Hunting Mastery +100 | Max Price : 500,000,000 Silver Min Price : 25,000,000 Silver |
|




- Added Breath of the Endtimes, used to craft Breath-imbued furniture via Processing - Manufacture.
| Furniture | Crafting Materials |
| Breath-imbued Stuffed Rock Elephant Head |
Stuffed Rock Elephant Head x1 |
| [Manor] Breath-imbued Stuffed Rock Elephant |
[Manor] Stuffed Rock Elephant x1 |
| Breath-imbued Stuffed Golden Leaf Snake Head |
Stuffed Golden Leaf Snake Head x1 |
| [Manor] Breath-imbued Stuffed Golden Leaf Snake |
[Manor] Stuffed Golden Leaf Snake x1 |
| Breath-imbued Stuffed Cliffside Mountain Sheep Head |
Stuffed Cliffside Mountain Sheep Head x1 |
| [Manor] Breath-imbued Stuffed Cliffside Mountain Sheep |
[Manor] Stuffed Cliffside Mountain Sheep x1 |
| [Manor] Breath-imbued Stuffed Coral Stoneback Crab |
[Manor] Stuffed Coral Stoneback Crab x1 |
- Added new crafting recipes for Edania-themed furniture.
- You can craft these items at Aal's Revelation 2 - Furniture Workshop.
| Furniture | Crafting Materials |
|
Pearl of Emeraltides
|
Coral Piece x50 Resplendent Obsidian x50 Moonlight Opal x10 Golden Pearl x1 Nymphamaré's Song x10 |
|
Mermaid Fountain Statue
|
Sturdy Snow White Stone x100 Jade Coral Ingot x100 Blue Crystal x50 Pure Platinum Crystal x20 Nymphamaré's Song x20 |
|
Wall-Mounted Mermaid Fountain Statue
|
Sturdy Snow White Stone x50 Jade Coral Ingot x50 Translucent Crystal x50 Pure Mythril Crystal x20 Nymphamaré's Song x20 |
![]() [Manor] Caphras Tree
|
Caphras Tree Plywood x100 Caphras Tree Sap x100 Polished Stone x50 Essence of Nature x25 Gilded Leaf x15 |
![]() [Manor] Divine Tree of Crimsonroot
|
Caphras Tree Plywood x100 Old Tree Bark x100 Polished Stone x50 Pure Platinum Crystal x25 Gilded Leaf x20 |
- Rumors say rare fish have formed a new ecosystem in Duvencrune's inland waters and the coastal waters near Altinova.
- White Crucian Carp have started appearing along the shore next to the Duvencrune Hot Spring.

-
- Hammer Mackerel, Yellow Croaker, and Bluefire Starfish have also started to appear along the Altinova coast.

-
- Increased the spawn rate of White Crucian Carp by about 4.9x in the existing fishing spots near Duvencrune.

Farming Byproduct Adjustments
In Jan 2026, the Contribution Point byproducts for most Life skills were rebalanced. For Farming, the quantity of Blush Leaves obtained from breeding "magical crops" was significantly higher than other Life Skill content. As such, we've adjusted these values to maintain overall balance.Additionally, we increased the drop chance and reduced the quantity variance of Blush Leaves for crops leading up to the magical grade tier for a more stable and consistent yield.
Finally, since it was previously difficult to gain Farming EXP through harvesting, we have increased the EXP gained from harvesting.
- Adjusted the amount and drop rate of obtaining Blush Leaf through Plant Breeding as follows:
- Normal and Special crops refer to those that take up 1 grid slot in a garden.
- Magical crops refer to those that take up 5 slots in a garden.
| Type | Qty | Drop Rate |
| General | 4-10 → 1-3 | 5x higher |
| High-quality | 4-10 → 2-4 | 5x higher |
| Special | 4-10 → 3-4 | 5x higher |
| Magical | 20-50 → 20-22 | No change |
- Increased the Farming EXP gained from Harvesting.
- Adjusted Harvesting to grant about 80 percent of the Farming EXP earned from Plant Breeding.
MONSTER
Sycraia Underwater Ruins Revamp
Sycraia Underwater Ruins has long been a favorite monster zone for Adventurers, built around deep-sea Ancient Weapons. With this update, we've preserved the ruins' original charm and combat style while making mid-hunt rewards more exciting.

- In the depths of the sea, a powerful will containing the radiant memories of Sycraia has manifested in the Sycraia Lower Zone.
- Renamed Sycraia Underwater Ruins (Abyssal) to Sycraia Ruins Lower Zone.
- Renamed Sycraia Underwater Ruins (Upper) to Sycraia Ruins Upper Zone.
- Due to the name changes, related quest titles, dialogue, knowledge, items, and titles have been updated.
- Added the following tag to the Sycraia Ruins Lower Zone.
- #TreasurePieces
- Changed CC attacks in the Sycraia Ruins Upper and Lower Zones to Knockback/Floating.
- Remade the Sycraia Ruins Lower Zone into a top-tier monster zone and adjusted its difficulty and loot.
- Renamed Sycraia Underwater Ruins (Abyssal) to Sycraia Ruins Lower Zone.
| Recommended Stats | Main Loot |
|
Based on Displayed Stats
395 AP 460 DP Based on Total Stats
1,905 AP
800 DP (AP Limit: 1,935) |
Exclusive loot for #HighestTier Monster Zones (Primordial Pigments, Corrupt Oil of Immortality, Refined Origin of Hunger, Refined Essence of Devouring)
Tungrad Ring (up to III) Deboreka Ring (up to III) Rich Merchant's Ring Piece Sycraia Shard ※ For details on Refined Origin of Hunger and Refined Essence of Devouring, check the Item section in this notice. |
|
Junk Loot
![]() Underwater Ancient Weapon Power Stone (107,900 Silver)
|
|
| Agris Fever Consumption (Sycraia Ruins Lower Zone) | |
| [Ancient Weapon] Pirash [Ancient Weapon] Lykin [Ancient Weapon] Kureba [Ancient Weapon] Elmermol |
9 |
- You can now obtain Sycraia Shards from the Lower Zone to craft new crystals via Simple Alchemy.
- Added new crystals craftable with Sycraia Shard.
- The new crystals belong to the "Increased Resistance I" crystal group.
- Added new crystals craftable with Sycraia Shard.
| Item | Central Market Min Price | Central Market Max Price |
![]() Sycraia Shard
|
12,500,000 Silver | 50,000,000 Silver |
| New Crystal | Item Effects | Crafting Materials (Simple Alchemy) | Central Market Price |
![]() Sycraia Crystal - Adamantine
|
Extra AP Against Monsters +4
Knockdown/Bound Resistance +25% |
Ancient Magic Crystal of Nature - Adamantine x1
Sycraia Shard x30 Magical Shard x300 Black Stone x500 |
Max Price : 3,000,000,000 Silver
Min Price : 300,000,000 Silver
|
![]() Sycraia Crystal - Fighting Spirit
|
Extra AP Against Monsters +4
Knockback/Floating Resistance +25% |
Ancient Magic Crystal of Nature - Fighting Spirit x1 Sycraia Shard x30 Magical Shard x300 Black Stone x500 |
|
![]() Sycraia Crystal - Giant
|
Extra AP Against Monsters +4
Stun/Stiffness/Freezing Resistance +25% |
Ancient Magic Crystal of Nature - Giant x1 Sycraia Shard x30 Magical Shard x300 Black Stone x500 |
- Deleted the following crystals during the Mar 19, 2026 (Thu) maintenance due to the addition of higher-tier Sycraia Crystals. Ancient Magic Crystal of Nature - Adamantine and Battlefield Token x50 per crystal owned have been sent to the Heidel storage and Manage Currency.
- Red Battlefield Crystal: Adamantine
- Red Battlefield Crystal: Fighting Spirit
- Red Battlefield Crystal: Giant - Updated the crystal transfused in the Abyss One equipment shoes from Red Battlefield Crystal: Adamantine to Ancient Magic Crystal of Nature - Adamantine following the removal of the former.
- For ecology knowledge hunters, original monsters still spawn in specific areas of the Lower Zone.
- Remade monsters are distinguished by the [Ancient Weapon] title.
| Original Sycraia Ruins Lower Zone Monster | Remade Sycraia Ruins Lower Zone Monster |
![]() |
![]() |
Damaged Ancient Weapons still linger in the underwater ruins, driven only by a fading will to protect them. Meanwhile, the Ancient Weapon summoned by the ancient call now swims the ruins with its seal broken. Each time a damaged weapon is destroyed, the unsealed summoned weapon will take notice of the intruder.- Ancient Weapons sealed within the Sycraia Ruins Upper Zone have awakened to reclaim the upper ruins.
- Adjusted the difficulty and loot of the Sycraia Ruins Upper Zone.

| Recommended Stats | Main Loot |
|
Based on Displayed Stats
300 AP 400 DP Based on Total Stats
1,100 AP
440 DP (AP Limit: 1,130) |
Rich Merchant's Ring Piece Sycrid's Song Deboreka Ring Tungrad Ring Marni's Research Box Forgotten Limbo Box Abyssal Essence Sealed Black Magic Crystal |
|
Junk Loot
![]() Destroyed Ancient Weapon Power Stone (33,800 Silver)
|
|
| Agris Fever Consumption (Sycraia Ruins Upper Zone) | |
|
Damaged Pirash
Damaged Lykin Damaged Kureba |
7 |
- Enabled Item Drop Rate effects in the Sycraia Ruins Upper Zone.
- Increased the Rich Merchant's Ring Piece drop rate by approx. 1.33x when using Allan Serbin's Landscape to match the zone's difficulty.
- Updated the contents of Great Marni's Supply Box, an exchange reward from Marni's Stone obtainable via Marni's Research Box due to increased difficulty.
- You can now obtain the following with a set probability:
- Deboreka Ring, Deboreka Necklace, Deboreka Belt, and Deboreka Earring (up to DUO (II))
- Great Marni's Stones obtained before the remake will still provide the old reward box.
- You can now obtain the following with a set probability:
- Deleted the weekly quest "Seal of Sycraia Underwater Ruins" (previously required Ancient Creature's Scales).
- Accordingly, Ancient Creature's Scales held on the live servers were exchanged for Silver of equivalent value during the Mar 19, 2026 (Thu) maintenance.
- For the "Form of an Ancient Creature", Silver was distributed for items with remaining duration during the Mar 19, 2026 (Thu) maintenance. Expired items were deleted without Silver compensation.
- Removed 3 daily quests previously available in the Sycraia Ruins, and added the following weekly quests to each zone. If you had a completed quest that was deleted, the quest rewards have been sent to your Heidel Storage.
- [Weekly] [Upper] Preparations for an Escape
- [Weekly] [Lower] Hostile Monsters
Improved Accessibility to Sycraia Ruins
With the Sycraia Ruins revamp, we expect many Adventurers to visit the zone. In the past, even when many Adventurers came to Sycraia Ruins for items like the Tungrad Ring, getting there was still somewhat inconvenient.To improve this, we've added a quest that lets you travel directly to Sycraia Ruins Upper Zone via NPCs in Velia and on Iliya Island, making the trip much more convenient.
- Added new quests to move to the Sycraia Upper Zone by handing over a Fragment of the Deep Sea to the following NPCs.
- You must own the "Sycraia Upper Zone" knowledge to accept these quests.
| Quest NPC | Quest Objective | |
| Velia → Sycraia Ruins Upper Zone | Momo | Hand over Fragment of the Deep Sea |
| Iliya Island → Sycraia Ruins Upper Zone |
![]() |
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- Added Knowledge and a title for Momo, the Village Vigilante of Velia.
- Added Griffon Station icons for Iliya Island and Velia to the World Map.
- Added 2 new geographic knowledge entries. Obtain them by talking to Lawrenee and Gormin.
- Sycraia Ruins Upper Zone
- Sycraia Ruins Lower Zone
Zephyros Castle, Star's End
- Adjusted the Item Drop Rates for monsters at Zephyros Castle.
| Monsters | Drop Rate Changes |
| Thebe, Metis, Shadow Priest | Crimson Primordial Luster - Sovereign → Reduced by approx. 42% Violet Primordial Luster - Sovereign → Reduced by 66% Violet Primordial Luster - Edana → Reduced by 66% |
- Adjusted the Item Drop Rates for monsters at Star's End.
| Monsters | Drop Rate Changes |
| [Contaminated] Harbinger of Defilement, Apostle of Immorality, Harbinger of Corruption | Crimson Primordial Luster - Sovereign → Reduced by approx. 16% |
| [Star Debris] Apostle of Corruption, Apostle of Immorality, Harbinger of Defilement, Harbinger of Corruption, Harbinger of Immorality | Crimson Primordial Luster - Sovereign → Reduced by approx. 70% Violet Primordial Luster - Sovereign → Reduced by approx. 70% Violet Primordial Luster - Edana → Reduced by approx. 70% |
- You can now obtain the following titles by completing the main quests associated with each monster.
| Main Quest | Target Monster | Obtainable Title |
| [Serendia] Fogan Chief Titium | [Chief] Titium | Titium Champion |
| [Witch Story] Muskan of Madness | [Darkness Infused] Muskan | Muskan Champion |
| [Serendia] Alfonso Rhundi | [Engulfed in Darkness] Al Rhundi | Al Rhundi Champion |
| [Calpheon] The Saunil Siege Captain Orban | [Darkness Infused] Saunil Siege Captain | Saunil Siege Captain Champion |
Black Shrine - Donghae (Solo) - Oduksini Calamity 8 to 10
Oduksini, having regained its power within the deep darkness, has been added to the Black Shrine at Calamity 8, 9, and 10.This new Oduksini will overwhelm the battlefield with greater ferocity than before. If you fail to properly guide the energy emitted during combat, the tide of battle can turn against you in an instant. As the final boss of Donghae Province, Oduksini has a higher min AP requirement than the Apex Changui. Consequently, the loot obtained upon a successful Boss Blitz has also been increased.
We look forward to seeing our Adventurers stand against the mightier Oduksini.


- Added new difficulty levels, Calamity 8, 9, and 10, for Oduksini in Black Shrine - Donghae (Solo).
- You must meet the required stats below to take on each difficulty:
| Boss Difficulty | Required Stat |
| Calamity 8 | 365+ Displayed AP |
| Calamity 9 | 375+ Displayed AP |
| Calamity 10 | 385+ Displayed AP |
- Weekly Boss Blitz rewards for each difficulty are as follows:
- Reward grade is determined by your rank, up to Rank 1. Higher ranks guarantee more rewards and increase the drop rate for chance-based rewards.
- Unless otherwise noted, you will receive 1 of each item listed.
![]() C-8 Boss Blitz Reward: Oduksini (Rank 1-9)
|
|
| Guaranteed | Chance-based |
![]() ![]() ![]() - Tear of Illusion
- Embers of Hongik x20-23 - Memory Fragment x15-20 - Sangpyeong Coin x105-120 - Black Stone x50 - Sealed Black Magic Crystal x5 - Imperfect Lightstone of Fire - Trace of Nature x15-17 - Essence of Dawn x20-24 - Trace of Thunderbolt (Rank 1 reward) - Gold Bar 1,000G x2 |
![]() ![]() ![]() ![]() - Dahn's Gloves
- Deboreka Earring - PRI (I) Deboreka Earring - DUO (II) Deboreka Earring - Flame of Hongik - Faint Origin of Dark Hunger - Essence of Taebaek - Crystal of Harmony - Crystal of Darkness - Crystal of Bitterness - Crystal of Decimation - Bonghwang's Tear - Haetae's Tear - Girin's Tear - Resplendent Lightstone of Fire - Trace of Thunderbolt (Rank 2-9 reward) |
![]() C-9 Boss Blitz Reward: Oduksini (Rank 1-9)
|
|
| Guaranteed | Chance-based |
![]() ![]() ![]() - Tear of Illusion
- Embers of Hongik x22-24 - Memory Fragment x20-25 - Sangpyeong Coin x105-120 - Black Stone x50-55 - Sealed Black Magic Crystal x5 - Imperfect Lightstone of Fire - Trace of Nature x20 - Essence of Dawn x21-24 - Trace of Thunderbolt (Rank 1 reward) - Gold Bar 1,000G x2 |
![]() ![]() ![]() ![]() - Dahn's Gloves
- Deboreka Earring - PRI (I) Deboreka Earring - DUO (II) Deboreka Earring - Flame of Hongik - Faint Origin of Dark Hunger - Essence of Taebaek - Crystal of Harmony - Crystal of Darkness - Crystal of Bitterness - Crystal of Decimation - Bonghwang's Tear - Haetae's Tear - Girin's Tear - Resplendent Lightstone of Fire - Trace of Thunderbolt (Rank 2-9 reward) |
![]() C-10 Boss Blitz Reward: Oduksini (Rank 1-9)
|
|
| Guaranteed | Chance-based |
![]() ![]() ![]() - Faint Origin of Dark Hunger (Rank 1 reward)
- Tear of Illusion - Embers of Hongik x22-24 - Memory Fragment x20-25 - Sangpyeong Coin x110-125 - Black Stone x50-55 - Sealed Black Magic Crystal x5 - Imperfect Lightstone of Fire - Trace of Nature x20 - Essence of Dawn x23-25 - Trace of Thunderbolt - Gold Bar 1,000G x3 |
![]() ![]() ![]() ![]() - Dahn's Gloves
- Deboreka Earring - PRI (I) Deboreka Earring - DUO (II) Deboreka Earring - Flame of Hongik - Faint Origin of Dark Hunger (Rank 2-9 reward) - Essence of Taebaek - Crystal of Harmony - Crystal of Darkness - Crystal of Bitterness - Crystal of Decimation - Bonghwang's Tear - Haetae's Tear - Girin's Tear - Resplendent Lightstone of Fire |
- [Upper Zone] Added node investment benefits.
- Connected Node: Racid Island
ITEM
Refined Origin of Hunger
Devour items that increase Enhancement Chance are always useful for Adventurers enhancing their gear. We've added "Refined Origin of Hunger," a new Devour-type item, to make the recently added top-tier monster zones more meaningful and rewarding.- Added Refined Origin of Hunger, used to increase Enhancement Chance, and its crafting material, Refined Essence of Devouring.
- Both items can be obtained in monster zones classified as #HighestTier (currently Star's End, Zephyros Castle, and Sycraia Ruins Lower Zone).
- Added the following items to the Monster Zone Info window for zones with the #HighestTier tag:
- Refined Origin of Hunger, Refined Essence of Devouring
| Item | Usage | Central Market Price |
![]() Refined Origin of Hunger
|
Increases Enhancement Chance via Devour |
Max Price : 6,000,000,000 Silver Min Price : 2,000,000,000 Silver |
![]() Refined Essence of Devouring
|
Material for Refined Origin of Hunger (Heating x4)
|
Max Price : 1,500,000,000 Silver Min Price : 500,000,000 Silver |
Improved Devour Efficiency
- Updated Devour when using weapons or defense gear as materials.
- Devour using weapons or defense gear is now only available for TET (IV) and PEN (V) items.
- Devour using weapons or defense gear now provides a guaranteed Enhancement Chance increase.
- You can use Devour on TET (IV) weapons and defense gear to increase your Enhancement Chance by up to +200.
- Devour using weapons or defense gear is now only available for TET (IV) and PEN (V) items.
- Added a confirmation prompt when using weapons or defense gear for Devour to prevent accidental use.

- Changed Black Stone extraction to be available up to TRI (III) grade, as Devour is now only available from TET (IV) grade and higher.
- Extracting Black Stones from PRI (I), DUO (II), and TRI (III) weapons or defense gear now yields a small amount of Concentrated Magical Black Stones.
- Adjusted Black Stone extraction for +6 and +7 weapons and defense gear to yield 6 and 7 Black Stones, respectively.
Blessing of Mystic Beasts - Life Skill Mastery
We previously considered adding a Hunting Mastery buff through the Coral Stoneback Crab furniture obtained via Hunting in the Edania region. However, we had a few concerns.
- Added a new buff, '
Blessing of Mystic Beasts - Life Skill Mastery," which increases Life Skill Mastery.
| Blessing of Mystic Beasts - Life Skill Mastery | ||
| Item Effect | Duration & Cooldown | Crafting Materials (Processing - Simple Alchemy) |
|
Life Skill Mastery +100
* Does not stack with other Blessing of Mystic Beasts or Furniture buffs. |
Duration: 60 min
Cooldown: 10 sec |
For x10 ▼
Imperfect Lightstone of Flora x1 Remnants of Mystic Beasts x10 Mystical Parchment x10 OR Supreme Hide x100 Magical Lightstone Crystal x350 For x100 ▼
Imperfect Lightstone of Flora x1 Remnants of Mystic Beasts x100 Mystical Parchment x100 OR Supreme Hide x1,000 Magical Lightstone Crystal x3,600 Black Stone Powder x1 |
- Improved the descriptions of the following items used for crafting crystals to more clearly display the required materials.
- Improved descriptions for certain items and added "Usage" and "How to Obtain" details:
| [Guild] Instant HP Potion (Extra Large) | [Guild] Instant MP Potion (Extra Large) | [Guild] Golden Bell |
| [Guild] Emblem Certificate | [Guild] Monsterbane Cannon Assembly Kit | [Guild] Monsterbane Cannonball |
| [Guild] Old Moon Reagent | [Guild] Essence of Fury | 190 Furniture Items Obtainable with Remnants of Mystic Beasts |
| Remnants of Mystic Beasts | Bundle of 3 Remnants of Mystic Beast | Bundle of 70 Remnants of Mystic Beasts |
| Bundle of 75 Remnants of Mystic Beasts | Bundle of 150 Remnants of Mystic Beasts | Breath of Narcion |
| Breath of Omua | Breath of the Morning | Breath of Resentment |
| Mystical Parchment | Mysterious Powder | Fragment of the Deep Sea |
| Memories of the Deep Sea | Red Essence |
- Removed the screen-top notification and character cheer animation when obtaining the following items:
- Tungrad Necklace, Tungrad Earring, Tungrad Ring, Tungrad Belt
- Black Distortion Earring
- Vaha's Dawn
- During the Mar 19, 2026 (Thu) maintenance, all orders and listed items for certain items on the Central Market were reset.
| All Weapon, Defense Gear, and Life Clothes items available for Devour | ||
| Furniture items obtainable with Remnants of Mystic Beasts | ||
| Ancient Magic Crystal of Nature - Adamantine | Ancient Magic Crystal of Nature - Fighting Spirit | Ancient Magic Crystal of Nature - Giant |
| Origin of Dark Hunger | Faint Origin of Dark Hunger | Essence of Devouring |
| Breath of Narcion | Breath of Omua | |
Mass Processing for Immortal Draughts and Perfumes
With Corrupt Oil of Immortality now available from the highest-tier monster zones and various content, more Adventurers are crafting Immortal Draughts and Perfumes. To make this process more convenient, we have added Mass Processing recipes for these items.- Added a new processing recipe that lets you mass produce Immortal Draughts and Perfumes.
- By processing 10 times the usual crafting materials with 1 Ibellab's Essence, you can now craft these items in bulk.
- As a result, the item descriptions for draughts, perfumes, and related materials have been updated and improved.
|
Immortal: Draught
Processing - Simple Alchemy with the following materials |
||
| Material 1 | Material 2 | Material 3 |
|
Select 1 from below:
Beast's Draught x10
Giant's Draught x10 Savage Draught x10 Frenzy Draught x10 Elixir of Indignation x10 Armor Draught x10 Fury Draught x10 Adaptation Draught x10 Potential Draught x10 Corruption Draught x10 Berserk Draught x10 Corrupted Frenzy Draught x10 |
![]() Corrupt Oil of Immortality x10
|
![]() Ibellab's Essence x1
|
|
Immortal: Harmony Draught
Processing - Simple Alchemy with the following materials |
||
| Material 1 | Material 2 | Material 3 |
|
Select 1 from below:
Harmony Draught x10
[Party] Harmony Draught - Human x10 [Party] Harmony Draught - Demihuman x10 [Party] Harmony Draught - Kamasylvia x10 [Party] Harmony Draught - Edania x10 |
![]() Corrupt Oil of Immortality x60
|
![]() Ibellab's Essence x1
|
|
Immortal: Perfume
Processing - Simple Alchemy with the following materials |
||
| Material 1 | Material 2 | Material 3 |
|
Select 1 from below:
Perfume of Spirits x10
Perfume of Courage x10 Perfume of Khalk x10 Perfume of Deep Sea x10 Perfume of Insight x10 Perfume of Charm x10 Perfume of Desire x10 Perfume of Tenacity x10 Perfume of Bracing Spirits x10 |
![]() Corrupt Oil of Immortality x60
|
![]() Ibellab's Essence x1
|
- Mass production is also available for Immortal Draughts and Perfumes that could previously only be crafted with event items.
- Example: [Event] Immortal: Beast's Draught
- Changed the icon for Breath of the Endtimes.
| Before | After |
![]() |
![]() |
- Improved the NPC Location function so that when you use the items below and select NPC Location, you will be guided to a Guild Shop NPC where you can sell them.
| [Guild] Steel Candidum Shell | [Guild] Amethyst Hekaru Spike | [Guild] Black Rust Tongue |
| [Guild] Nineshark's Fin | [Guild] Ocean Stalker Whisker | [Guild] Goldmont Pirate Golden Goblet |
| [Guild] Sea Monster's Spirit Pouch | [Guild] Goldmont Pirate Golden Coin |
- Fixed the issue where PEN (V) Godr-Ayed weapons could not be registered on the Central Market in certain situations.
- TET (IV) Godr-Ayed weapon prices have been adjusted to always be lower than PEN (V) Godr-Ayed weapons.
- All orders and listings for TET (IV) and PEN (V) Godr-Ayed weapons on the Central Market have been canceled due to these changes.
- Updated the How to Obtain section in the Bundle of 1,000/500 Crow Coins item description.
- Improved the item descriptions for Blessing of Cron Stones and Artisan's Blessing.
MOUNT
Dream Horse Skill Control Changes
- Changed the controls for the following Dream Horse skills:
| Dream Horse - Skill | Controls (Before) | Controls (After) |
| Diné - Earth of Life | □/X | L2 + □ / LT + X |
| Mythical Doom - Infernal Legion | ↑ + □/↑ + X during Charge or Instant Accel | LT + LB / L2 + L1 |
- [Mythical Doom] Infernal Legion - Changed to no longer require a preceding skill.
QUEST & KNOWLEDGE
- Added visual effects to unacquired geographic knowledge in the O'dyllita, Atoraxxion, and Land of the Morning Light regions.

- Moved the quests "[LoML] Talekkebi's Trials - Calamity 3" and "[LoML] Talekkebi's Trials - Calamity 5" from the Main Quest tab to the Suggested tab when accepting them via the Black Spirit.
- Added new chat options to ask Cliff, the Professor of Combat at Olvia Academy, for information regarding equipping artifacts, infusing lightstones, and transfusing crystals.
- Added a new chat option to ask Emma Bartali, the Head Administrator at Olvia Academy, about the Bulletin Board.
- Added a new quest about Cron Kingdom's last crown prince, the former owner of the Dark Prince Outfit.
- Begin [Dark Prince] at any time with no requirements, once per character.
- Note: The [Event] quest celebrating the release of the Dark Prince Outfit is only available for a limited time.
- Complete the questline during the event to obtain a Soulsoothing Fairy Appearance Change Coupon.
- Begin [Dark Prince] at any time with no requirements, once per character.

| Starting Quest | Quest NPC | Requirements |
| [Dark Prince] Disturbance in the Ossuary | Igor Bartali (Velia) | None (Check "All" as preferred quest type) |
- Added 150 new knowledge entries to Knowledge - Adventure Log - Edania Logs.
- As a result, the Max Energy for the following categories has been increased from 1 to 2:
- Outer Edania Adventure Log
- Aetherion Adventure Log
- Orbita Adventure Log
- Nymphamaré Adventure Log
- Tenebraum Adventure Log
- Zephyros Adventure Log
- As a result, the Max Energy for the following categories has been increased from 1 to 2:
- Updated the quest requirements for opening Arsha's Chest III.
Quest Quest NPC Before After [Trial Character] Proof of Greater Power Black Spirit Normal Character: 365+ Displayed AP & 425+ Displayed DP Normal Character: 355+ Displayed AP & 425+ Displayed DP
NPC, BACKGROUND, SOUND
Expansion of Life Supply Markets
Previously, merchant NPCs selling fruits, mushrooms, and herbs were limited to Calpheon, the largest city, or a few towns depending on local specialties. However, after seeing steady demand from Adventurers who travel between cities, the merchant guild has dispatched these Life Skill material merchants to each of Black Desert's major cities.- Added new merchant NPCs to major towns and cities.
- To accommodate these additions, the locations of certain objects and NPCs have been slightly adjusted.
| Town/City | Added NPC | Nearby NPC |
| Velia | [Herb Vendor] Marian | [General Goods Vendor] Eileen |
| [Fruit Vendor] Bella | [Chef] David Finto | |
| [Mushroom Vendor] Lulu | [General Goods Vendor] Clorince | |
| Heidel | [Herb Vendor] Edmund | [Head of the League of Merchants] Bobby Lauren |
| [Fruit Vendor] Pierre | [General Goods Vendor] Lara | |
| [Mushroom Vendor] Timmy | [Material Vendor] Flaviano | |
| Altinova | [Herb Vendor] Jabar | [Material Vendor] Lashir |
| [Fruit Vendor] Hamid | [Furniture Dealer] Verosi | |
| [Mushroom Vendor] Karkas | [Material Vendor] Lashir | |
| Valencia | [Fruit Vendor] Shari | [Blacksmith] Elfa |
| [Mushroom Vendor] Tarkun | [Black Spirit's Training] Jamey Drucker | |
| Grána | [Herb Vendor] Eshilin | [Work Supervisor] Skabiosa |
| [Mushroom Vendor] Pupunini | [Central Market Director] Grelias | |
| Duvencrune | [Fruit Vendor] Linchen | [Food Vendor] Maopan |
| [Mushroom Vendor] Dorma | [Food Vendor] Maopan | |
| O'draxxia | [Mushroom Vendor] Valere | [Flower Vendor] Mollyberry |
| Eilton | [Mushroom Vendor] Sasha | [Central Market Director] Bayarma |
| Muzgar | [Herb Vendor] Bashar | [Food Vendor] Ruveyda |
| [Fruit Vendor] Kiyat | [Central Market Director] Anidane Sen | |
| [Mushroom Vendor] Brum | [Trade Manager] Sunnak | |
| Hakinza Sanctuary | [Herb Vendor] Kael | [General Goods Vendor] Eileen |
| [Fruit Vendor] Jackson | [Kamasylve Temple Chancellor] Herawen | |
| [Mushroom Vendor] Marcus | [Kamasylve Temple Chancellor] Herawen | |
| [Food Vendor] Vargas | [General Goods Vendor] Eileen | |
| Nampo's Moodle Village | [Mushroom Vendor] Dallae | [Side Table Vendor] Cheolsum |
| Yukjo Street | [Mushroom Vendor] Gongchil | [Little Auntie] Hyeok |
| [Fruit Vendor] Kim Dol | [Little Auntie] Hyeok | |
| [Herb Vendor] Hyewon | [Storage Keeper] Juran |
- Reorganized NPC titles for consistency.
| Example (Before) | Example (After) |
| [High-quality Herb Handler] Kaia Feresio | [Herb Vendor] Kaia Feresio |
| [Golden Toad Inn Owner] Constante | [Food Vendor] Constante |
- Removed the "Node Tax Info" button from the Chat options of certain NPCs.
- Adjusted the placement of certain NPCs in Velia and Olvia Academy to better fit the event background.
- Liana has arrived at Hakinza Sanctuary, worried about her little brother Ludowig being there all by himself.
- Added Liana as a Quest NPC in Hakinza Sanctuary.
- Added a new recurring quest available from Liana.
| Quest | Quest NPC | Requirements | Reward |
| [Daily] [Hunting] Wild Edania | Liana | Must not have accepted or completed any other [Daily] [Hunting] quests from Liana. | Hunting Master 1 or higher Hunting EXP x6, Hunter's Dawn, Hunter's Token x10 Below Hunting Master 1 Hunting EXP x2, Hunter's Dawn, Hunter's Token x5 |

- Spring has arrived in Black Desert, along with fluttering cherry blossoms.

UI
- Fixed the Manage Currency window so the scroll position in the seal list is maintained until a loading screen occurs.
- Updated the appearance of Work Progress Information UI displayed when workers are active at a Production Node on the World Map.
SYSTEM
- Changed so guaranteed enhancement materials will no longer appear in the enhancement material list once Agris Essence (Ancient Anvil) is full.
- Changed so success or failure messages will now disappear if the Enhancement window is closed and reopened.
- Added a warning message when using equipment as a material for Devour.
- [NAEU] Adjusted the schedules of the following content and World Boss schedule due to the start of summer time:
- Node War, Conquest War, Tax Wagon, Guild League, Arena of Solare, Throne of Edana
※ The time to select Node War Mode for Unlimited Conquest War Lords has been adjusted.
※ Application, 10 Challenger Battle, and final Challenger vs. Edana times for the Throne of Edana have been adjusted.
- [EU] Changed server settings for the Master Class 2026 as follows:
- Season-2 Server has been changed to Rulupee-2 Server.
- Arena of Arsha is now available on the Mediah Server.
- Improved the Account Information page to display the original creation date for Black Desert accounts created before the Pearl Abyss account integration.
- Fix the issue where posts could not be moved properly in the Photo Gallery's TOP 10 Most Popular menu.
- Removed the Master Class application menu following the end of the application period.
- Changed and unified the following in English:
- Consec. Quest → Questline
- Breath-imbued Stuffed Falcon → Breath-imbued Stuffed Hawk
- Stuffed Falcon → Stuffed Hawk
- [Kunoichi] Sanguine Petal Helmet → [Kunoichi] Sanguine Petal Headpiece
- Audra Divine Potion → Audrite Divine Potion
- Audra Divine Shard → Audrite Divine Shard
- Ouk Pill of Tainted Flames → Tainted Ouk Pill of Flames
CHANGES & FIXES
- [[Ranger] Fixed the issue where the quiver direction changed when using Shadows of Hellfire while mounted on Krogdalo.
- Added a transparent wall to prevent Adventurers from straying off-path during the cutscene of the quest "[Tenebraum] To the Finale".
- Changed the location of the Mountain Sheep indicated by the Ashen Wing during the quest "[Orbita] Mysterious Altar".
- Updated the navigation for elephant ivory during the Edania region quest "The Magic-infused Necklace".
- Fixed the issue where the blur effect appeared unnatural on characters during cutscenes in the quest "[Seraph Ascension] For the Light That Remains".
- Fixed the issue where Wuju would occasionally turn transparent during the quest "[The Magnus] Wuju's Gift...?".
- Improved the quest flow so that "[The Magnus] Chest from the Abyss" is no longer auto-accepted upon completing "[The Magnus] Wuju's Gift...?" if you already have the "In Return for Your Help" knowledge.
- Fixed the issue where a certain Atoraxxion quest completion message appeared when completing the Tale of Koo Mihyun main quest.
- Fixed the issue where the following titles could not be obtained after defeating Orze in Orzekea:
- Lost in Orze's Void, Black R-Orze
- Fixed the issue where the quest "[Repeat] Ancient Symbol" could not be completed if you had the "Fountain of Origin" knowledge from Drieghan.
- Fixed an incorrect enrollment deadline for Class 1 on the Olvia Academy invitation.
- Added a missing Pause key guide to the credit screens for the Land of the Morning Light ending and Olvia Academy patrons.
- Fixed the issue where items stored in additional bags (such as Clorince's Travel Bag) within the Inventory were displayed incorrectly in certain situations.
- Fixed the issue where character animations appeared awkward when selecting dances in the Pearl Shop.
- Fixed the issue where an awkward animation played when a character collided with the chicken on the roof in Drybranch Village.
- Fixed the issue where buildings constructed by other guilds before the Conquest War could be detected via a certain method.
- Fixed the issue where "My Contribution Points" was truncated in the Contribution Item Rental UI.
- Fixed the issue where Olvia Academy weekly quests, Abyssal Echo, and Academy-exclusive cooking/alchemy tools remained accessible after graduation.
- Fixed the issue where, after an elephant died, selecting Injury Treatment at the Recovery Center did not show which elephant was injured.
- Fixed the issue where the Charge skill would not activate immediately after a Quick Stop while mounted on Krogdalo in the desert.
- Added a navigation activation message when using the Navigate button for Royal Workshops.
- Fixed the issue where a certain NPC at Khimut Lumber Camp was chopping wood at an awkward location.
- Improved the system messages for failed Krogdalo's Sanctuary item transfers via maids/butlers; the message now varies based on whether you own a Trainer's Flute.
- Fixed the issue where the Undo key guide was displayed for non-dyeable slots in the Dye window.
- Changed the entry button for the Throne of Edana UI from △/Y to R2+□/RT+X.
- [Guardian] Improved the issue where lingering color effects remained when dyeing the SEP (VII) Sovereign Battle Axe effect.
- [Sorceress] Fixed the issue where the bikini part of the Badakka outfit appeared awkward on certain body shapes.
- [Striker] Fixed the issue where the character's appearance looked awkward when changing idle expressions while wearing the Burning Soul Helmet.
- Fixed the issue where the Horse Growth Info UI could not be accessed if the character was too far from their summoned horse.
- Fixed the issue where Bleach could not be applied immediately to gear parts dyed via Merv's Palette - Color Palette (RGB) in the Dye window.
- Fixed the issue where the dye preview did not reset properly when switching between dye tabs.
- Changed the ending credits background music for Olvia Academy.
- Fixed the issue where character collision with certain structures in Velia was unnatural.
- Fixed the issue where character collision with specific tents in Eilton was unnatural.
- Fixed the awkward camera angle when talking to certain villagers in the Olvia tavern.
- Fixed the issue where some NPCs in Olvia Academy were not displayed properly.
- Fixed the issue where Adventurers could enter inaccessible areas in certain parts of Zephyros Castle.
- Fixed the awkward attack animations of the Coral Naga Lookout in Nymphamare Castle.
- Fixed the issue where Sycraia's Memory would occasionally spawn consecutively.
- Fixed the issue where empty messages appeared while subjugating in the Sycraia Ruins Upper Zone.
- Changed the location of the Node Flag for [Node Manager] Yesem in the Garden of Immortality.
- Fixed the incorrect titles of the following NPCs:
- Islin Bartali (Food Vendor -> Innkeeper), Maslan (General Goods Vendor -> Material Vendor)
- Fixed the issue where the following NPCs did not appear on the World Map:
- Gongchil, Hyewon, Kim Dol, Dallae
- Fixed the quest objective description for "To Sycraia Ruins" available from Momo.
- Slightly adjusted the location of the object used to acquire the "Someone's Traces II" knowledge in Impending Ruin.
- Improved the knowledge descriptions for the following entries:
- Tenebraum Castle, Valkyrie Textbook
- Fixed the issue where the images of knowledge entries obtainable from defeating Sycrid and Sycrak were not displayed.
- Fixed the incorrect crafting description for Pearl of Emeraltides at the Aal's Revelation Furniture Workshop.
- Improved the "How to Obtain" description for the Rock Elephant Blood.
- Fixed the awkward animations of Rock Elephants.
- Updated Edania Hunting mechanics so Adventurers can receive Hunting buffs even while Invincible.
- Fixed the issue where Hunting buffs were incorrectly applied to nearby horse instead of the Adventurer in Edania.
- Fixed the issue where Hunting buffs were generated at the Adventurer's location during Edania Hunting activities.
- Improved the item descriptions for Origin of Hunger items.
- Improved the petrification mechanic for Apex Urukios and Apex Lucretia in Vahmalkea to ensure it triggers correctly in certain situations.
- Fixed the issue in Black Shrine UI where rewards for Calamity 8, 9, and 10 were incorrectly displayed in some boss loot descriptions.
- Fixed the issue where the UI could stop responding after returning from The Magnus Well while in a state that prevents entry to The Magnus (such as being in a party or having a matchlock equipped).
- Fixed the issue where the World Map Search/Filter menu would not reopen after entering and exiting a Production Node.
- Fixed the issue where pressing □ / X while stationary on an Epheria Galleon triggered FocusFire to the right.
- [Berserker, Seraph] Fixed the issue where Sovereign Weapon effects were displaying incorrect dye colors.
- Fixed the issue where Fragment of the Deep Sea was consumed without effect when handed over to Momo while mounted.
- Fixed the issue where Adventurers could not interact to obtain the "Mother of the Ahib II" knowledge via O'draxxia Adventure Log.
- Fixed the issue where Mutant Tree Spirits would follow their target regardless of distance.
- Fixed the issue where characters appeared awkward during customization while wearing a full-body Pearl Outfit.
- Fixed the issue where the previous mount's auto-use skill settings were displayed when mounting an Alpaca.
- [Shai] Fixed the issue where the legs looked awkward on slopes when wearing the Purnado Outfit.
- [Seraph] Fixed the issue where the Iudicium Outfit overlapped awkwardly with stocking-type underwear.
- Fixed the issue where the Eye - Opacity UI overlapped in the Customization menu.
- Fixed the issue where the right side of the item description appeared awkward when pressing the View Details button on gear in the Dye window.
- Fixed the issue where the Two-seater skill acquisition message was displayed to nearby Adventurers when a mount leveled up and learned the skill.
- Fixed the issue where certain rewards on the Olvia Academy Family Rewards UI were displayed in Korean under certain language settings.
- [Sorceress] Fixed the issue where parts of the Angelion Armor A and B were not visible when out of combat.
- Fixed the issue where loot could not be obtained after defeating Ulutuka during Abyssal Echo.
- Abyssal Echo: Ulutuka's Bundle has been sent to all Adventurers with a record of defeating the boss between Jan 22 (Thu) maintenance and Mar 19 (Thu) maintenance.
- Fixed the issue where Flight, Dark Flame Steps, and Shadows of Hellfire could be used during Roar while on water with Krogdalo as Mythical Dine.
- Fixed the issue where Shadows of Hellfire and Dark Flame Steps could be used after certain skills in the desert while on Krogdalo.
- Fixed the issue where Krogdalo could auto-run from land to sea with "Automatically use Sprint" enabled.
- Fixed the issue where pressing ↓ during Mythical Dine's Protection of Okiara caused it to run instead of fall.
- Fixed the issue where the Fitness EXP Increase effect for Sealed Ancient Book of Combat (7 Days) was applied differently from its item description.
- The Fitness EXP Increase effect of Sealed Ancient Book of Combat (7 Days) has been increased to 30%, and the following compensation has been sent for the previous discrepancy.
- If you owned Sealed Ancient Book of Combat (7 Days): The buffed effect has been applied to all owned items.
- If you used Sealed Ancient Book of Combat (7 Days): Reissued the item based on the total amount used.
- Fixed the issue where pets could not be selected in the Tier 5 Pet Training UI if their Special Skill text was truncated.
















































