For Example
Pre requirement for all guild
Monday to Friday
Normal node war - any guild will control or guard those Baleno or Serendia Node
Satruday - 4 hr
Siege war - Baleno - A Guild , Serendia - B Guild
Region War - Declare on Saturday night
Sunday
Baleno vs Serendia- 4hr
Baleno region - "A" guild will responsible or defence of whole baleno node, if there is a declared war from other region
Serendia declrared war on Baleno, which will get Baleno region alert which node will get attack but without number of guild
Serendia can attack in 2 way 1) heide pass node which is connecting node - northern guard camp is connect to heide pass node
2) Sneak attack on baleno node without resouces - for example - altar of agris node without any resources, ( Serendia region will decide which serendia node guild will attack), offence guild can send army to attack this node without connecting which is "sneak attack". if winning , procede to connecting node area.
Heide pass node - Guild C occupied which is defence main guild, baleno owner or other baleno region node can send troops to help
Northern Guard camp - Guild D occupied which is main offence guild to atack Heide pass node. Serendia region or serendia node guild can send troops to attack.
if Heide Pass node main defence guild break, Serendia army can go for Baleno Forest or Forest of Plunder.
Reward
Serendia Region reward - tax will be increase depend on how many node winning, tax amount will distribute to those who participate in region war
Participate Guild reward - tax on that node
Special Reward
if winning on Baleno Forest - resouces can be collect like - ash timber, spirit leaf, sunrised herb, pile of sunrise herb
if winning on Altar of Agris - which node Red nose appear - may be there is a discount on buying red nose on cm, 10%, 20% , or get 1 on winning guild ( contributed point)
Full Winning Reward
Baleno region main guild castle break - guild who participate which get Region tax + earning RNG stat for a week - ap+15, dp+15, drop rate incease , exp incease, move speed+3 and etc
Reset on Region war
4hr end, back to normal on monday node war, therefor who occupied region war will bring the war
Allied Guild
allied information must be given on world allied list, or alert which your guild declared as enemy guild , allied guild not more than 3.
Region war might more than 2 region, if there is a allied guild before conquest on saturday, therefore dont let enemy allied guild occupied other region.
the other way, allied region can help for defence too.
Penalty
who own node without participate war
Contribution Calculation on war
in process
remark:
i try to link up all the game resouces to war, benefit for every participate guild
i will keep update or change in future if there is any new idea or comment.
this is not the complete version, dont blame me, just a suggetion and make more fun on game, thanks