May 10, 2023 (Wed) Update Details

Updates May 10, 2023, 10:00 (UTC+8)

 

Hello, Adventurers.

 

Here are the updates made to Black Desert on May 10, 2023.

(Patch size: approx. 0.97 GB)
- Please note that the update for Steam may be larger than the size listed above.

 

※ Please read below for details.

 


Event

  • Event 1. Giddy up for a Training Bonanza!
    • Event Period :  May 10, 2023 (Wed) After maintenance – May 24, 2023 (Wed) Before maintenance
[More details]

 

  • Event 2. Wild Ginseng Appears!
    • Event Period :  May 10, 2023 (Wed) After maintenance – May 24, 2023 (Wed) Before maintenance
[More details]

  • Event 3. 3 big boons that build up every time you login!
    • Event Period :  May 11, 2023 (Thu) 00:00 - Jun 7, 2023 (Wed) 23:59 (GMT+8)
[More details]

NEW & IMPROVEMENTS

CLASS CHANGES

TAMER
Tamer recovered MP according to hit targets since she had a low MP recovery effect on hit. Therefore, adventurers often used means such as MP Potion, Spirit Perfume Elixir, and Skill Add-ons to recover their MP. However, there were some shortcomings when dealing with certain monsters. This method was particularly not very effective for Tamers in their growth phase, so it has been adjusted accordingly.

Main Weapon, Succession
  • Improved MP Recovery quantity and means for the following skills:
Skill Before After
Leaf Slash
(I to Absolute)
I to IV:
Recover 9 MP per target on hits
V to VII:
Recover 10 MP per target on hits
VIII to Absolute:
Recover 11 MP per target on hits
I to IV:
Recover 40 MP per hit
V to VII:
Recover 45 MP per hit
VII to Absolute:
Recover 50 MP per hit
Standing attack 4 and 5 and jump attack of Leaf Slash Recover 10 MP per target on standing attack 4 and 5.
Recover 5 MP per jump attack hit
Recover 50 MP per hit
Evasive Attack (I to III) Recover 4 MP per target on hits Recover 40 MP per hit
Flowing Water (I to II) Recover 5/6 MP per target on hits Recover 50/60 MP per hit
Flash (I to IV) Recover 2 MP per target on hits Recover 20 MP per hit
Flash: Pole Thrust
(I to Absolute)
Recover 2/4/6/6 MP per target on hits Recover 20/40/60/60 MP per hit
Flash: Stance Shift
(I to Absolute)
Recover 40 MP per target on hits Recover 60 MP per hit
Jolt Wave
(I to Absolute)
Recover 7/8/9/9 MP per target on hits No MP Recovery effects
Trample
(I to Absolute)
Recover 8 MP per target on hits Recover 40 MP per hit
Prime: Trample
(I to III)
Recover 10 MP per target on hits Recover 50 MP per hit
Prime: Moonlight Strike Recover 10 MP per target on hits Recover 50 MP per hit
Soaring Kick
(I to Absolute)
Recover 7 MP per target on hits Recover 50 MP per hit
Flurry of Kicks
(I to Absolute)
Recover 4/5/6/6/6 MP per target on attack 1 hits
Recover 6 MP per target on attack 2 hits
Recover 8 MP per target on attack 3 hits
(In case of Flurry of Kicks I, attack 3 hits won't be applied.)
Recover 40/50/60/60/60 MP per attack 1 hits
Recover 60 MP per attack 2 hit
Recover 80 MP per attack 3 hit
(In case of Flurry of Kicks I, attack 3 hits won't be applied.)
Stretch Kick
(I to Absolute)
Recover 4 MP per target on attack 1 hits
Recover 2 MP per target on attack 2 hits
(In case of Stretch Kick I, attack 2 hits won't be applied.)
Recover 4 MP per attack 1 hit
Recover 2 MP per attack 2 hit
(In case of Stretch Kick I, attack 2 hits won't be applied.)

 

NINJA, KUNOICHI
All
Ninja Evasion
  • Improved so Invincibility is applied to monsters when using the skill.
    • Changed so 250/200/150 Stamina is consumed according to the skill level when using the skill.

 

KUNOICHI
When defeating monsters, Succession Kunoichi had to take care to manage Stamina effectively in order to remain engaged in battle with monsters consistently. This caused situations where powerful skills could not be used due to insufficient stamina. Accordingly, adjustments have been made to the stamina consumption and recovery intervals of [Prime: Flash Slash] and [Tendon Cutter], reducing the stamina burden when activating skills while standing during PvE situations.

Main Weapon, Succession
Tendon Cutter, Prime: Tendon Cutter
  • Changed the skills as follows:
    • Changed so stamina can be recovered when using the skill while standing.
      • But, Stamina won't be recovered during extra attacks.
    • Changed so the character does not rotate along with the camera when using the skill while standing.
    • Changed so the mouse movement function is no longer applied when using the skill while standing.
    • Changed so Stamina is consumed when moving while activating the skill by pressing ↑ and using the skill while consuming WP.
    • Reduced stamina consumption from 300 to 200 when activating Prime: Tendon Cutter (I to III) while moving.
 
Prime: Flash Slash
  • Improved so Stamina is recovered when using the skill while standing.
    • But, Stamina won't be recovered during moving attacks.
 
Prime: Shackles
  • Added so Ninjutsu: Soul effect can be obtained when using the skill.
  • Changed skill cooldown from 12 sec to 8 sec.
 
  • Changed damage and hits for the following skills:
Skill Before After
Prime: Shadow Clone
(I to III)
Attack damage 1109/1426/1743% x 4 Attack damage 1109/1426/1743/1686% x 5
Prime: Shadow Clone IV
Attack damage 1686% x 7
PvP Damage Reduction Rate 73%
Attack damage 2731% x 5
PvP Damage Reduction Rate 76.7%
Prime: Shackles
Attack damage 1431% x 7
PvP Damage Reduction Rate 38.5%
Attack damage 1660% x 7
PvP Damage Reduction Rate 46.9%
Prime: Wheel of Wrath
Attack 1 damage 827% x 5
Attack 2 damage  1387% x 8
Attack 2 damage 1387% x 15 during Ninjutsu Release
Normal attack PvP Damage Reduction Rate 56%
Attack 2 PvP Damage Reduction Rate 69.4%
"Attack 1 damage 1387% x 5
Attack 2 damage 1387% x 5
Attack 1 damage 2572% x 2 during Ninjutsu Release
Attack 2 damage 2572% x 8 during Ninjutsu Release
Normal attack PvP Damage Reduction Rate 62.4%
Attack 2 PvP Damage Reduction Rate 71.5%

Awakening
  • Changed PvE damage of the following skills:
Skill Before After
Delighted Blast (I to III) Attack damage 767/815/863% x 3
Lunar attack damage 1030/1095/1160% x 1
Lunar explosion attack damage 1030/1095/1160% x 5
PvP Damage Reduction Rate 20%
Attack damage 936/994/1053% x 3
Lunar attack damage 1257/1336/1415% x 1
Lunar explosion attack damage 1257/1336/1415% x 5
PvP Damage Reduction Rate 34.4%
Flow: Wrath Attack damage 1491% x 6
PvP Damage Reduction Rate 32.8%
Attack damage 1670% x 6
PvP Damage Reduction Rate 40%
Flow: Indignation Attack damage 1421% x 6
PvP Damage Reduction Rate 42%
Attack damage 1677% x 6
PvP Damage Reduction Rate 49.2%

 

NINJA
Main Weapon
Covert: Cut Throat
  • Improved the issue where the character using Covert: Cut Throat would intermittently attack the opponent from the front instead of behind depending on the distance between the character and the opponent.
 
Awakening
  • Increased the rotation of the character according to the camera direction at the beginning of the movement when switching stance with RMB with your with your sura katana.
 
Shadow Slash
  • Improved so the skill is activated instantly in all Double Sword attacks.
 
Flow: Mach Explosion
  • Changed so the attack range of blade attacks is the same as explosion attacks.
 
  • Changed PvE damage of the following skills:
Skill Before After
Corrupt Sword Dance
(I to IV)
Attack 1, 2 damage 661/784/909/1032% x 3
Attack damage 661/784/909/1032% x 2 during forward attack, max 3 hits
Double sword attack damage 661/784/909/1032% x 3, max 2 hits
Backward attack damage 661/784/909/1032% x 1
PvP Damage Reduction Rate 46.4%
Attack 1, 2 damage  773/917/1064/1207% x 3
Attack damage 773/917/1064/1207% x 2 during forward attack, max 3 hits
Double sword attack damage 773/917/1064/1207% x 3, max 2 hits
Backward attack damage  773/917/1064/1207% x 1
PvP Damage Reduction Rate 54.2%
Sudden Decapitation
(I to IV)
Attack 1, 2 damage 717/869/1022/1173% x 3
Attack 3 damage 717/869/1022/1173% x 6
Upward strike attack damage
 717/869/1022/1173% x 3
while in Transition Stance
Downward strike attack damage 717/869/1022/1173% x 4
while in Transition Stance
PvP Damage Reduction Rate 55/55/55.1/55.1%
Attack 1, 2 damage 860/1043/1226/1408% x 3
Attack 3 damage 860/1043/1226/1408% x 6
Upward strike attack damage 860/1043/1226/1408% x 3
while in Transition Stance
Downward strike attack damage 860/1043/1226/1408% x 4
while in Transition Stance
PvP Damage Reduction Rate 62.5/62.5/62.5/62.6%
Serpent Ascension
(I to III)
Attack damage 853/966/1361% x 7
Blade attack damage 1159/1238/1544% x 6
PvP Damage Reduction Rate 55/55/63%
Attack damage 938/1063/1497% x 7
Blade attack damage 1275/1362/1698% x 6
PvP Damage Reduction Rate 59.1/59.1/66.3%
Drastic Measure
(I to III)
Attack damage 1383/1502/1624%
Charged attack damage 1383/1502/1624%
PvP Damage Reduction Rate 45%
Attack damage 1715/1862/2014%
Charged attack damage 1715/1862/2014%
PvP Damage Reduction Rate 55.6/55.6/55.7%
Flow: Mach Explosion Explosion attack damage 1620% x 7
Explosion attack damage PvP Damage Reduction Rate 47%
Explosion attack damage 1879% x 7
Explosion attack damage PvP Damage Reduction Rate 54.3%

 

NOVA
Succession
  • Changed so summoned Axion and guards don't detect already dead enemies.
 
Prime: Fianchetto, Prime: Frozen Darkness
  • Changed so the summoned Axian's attack can be applied more rapidly when using one of the skills.
    • Fixed the issue of some hits not being applied accordingly when making a fast combo.
 
  • Changed the PvE damage of the skills as follows:
Skill Before After
Prime: Frozen Earth Attack damage 1478% x 10
PvP Damage Reduction Rate 52.5%
Attack damage 1759% x 10
PvP Damage Reduction Rate 60%
Prime: Fianchetto
(I to III) 
Last attack damage 948/1002/1284% x 6
Last attack damage PvP Damage Reduction Rate 69.6%
Last attack damage 1185/1253/1605% x 6
Last attack damage PvP Damage Reduction Rate 75.7%
Prime: Frozen Darkness Attack 1 damage 1332% x 3
Attack 2 damage 1332% x 6
PvP Damage Reduction Rate 65.2%
Attack 1 damage 1505% x3
Attack 2 damage 1505% x 6
PvP Damage Reduction Rate 69.2%
Prime: Stamma's Mate (I to IV) Attack damage 873/924/1009/1226% x 1, max 10 hits
PvP Damage Reduction Rate 52.8%
Attack damage 969/1026/1120/1361% x 1, max 10 hits
PvP Damage Reduction Rate 57.5%
Prime: Entangling Icy Thorns (I to III) Attack 1 damage 874/980/1309% x 1, max 6 hits
Last attack damage 874/980/1309% x 6
 PvP Damage Reduction Rate 54.1/54.1/58.8%
Attack 1 damage 961/1078/1440% x 1, max 4 hits
 Last attack damage 961/1078/1440% x 8
 PvP Damage Reduction Rate 58.3/58.3/62.9%

 

SAGE
Awakening
Lightning Prison, Ator's Spear
  • Changed Lightning Prison cooldown from 15 sec to 12 sec.
  • Improved so Lightning Prison can be comboed smoothly after Ator's Spear.
 
Flow: Judgment
  • Changed the skill as follows:
    • Changed so the skill can be activated on its own.
      • Since it can be activated on its own, the skill will have the same cooldown as Divine Executioner of 17 sec.
      • Since it can be activated on its own, added keys so the skill can be activated by pressing ↑ + Q.
      • Since it can be activated on its own, an additional 150 Stamina will be consumed on top of the 50 MP consumed when using Flow: Judgment on its own. (fixed)
        • But, it will only consume 50 MP when it is comboed with Divine Executioner.
Before After
 
Shock Relay
  • Changed skill cooldown from 5 sec to 3 sec.
  • Changed skill critical hit rate increased as follows:
Before After
Critical Hit Rate +20% for 10 sec when using the skill
(Not applied during cooldown)
Critical Hit Rate +30% for 5 sec when using the skill
(Not applied during cooldown)
 
  • Changed the damage of the skills as follows:
Skill Before After
Lightning Surge Attack damage 1001% x 5
PvP Damage Reduction Rate 35%
Attack damage 1221% x 5
PvP Damage Reduction Rate 28.7%
Enlightening Bolt
(I to III)
Push attack damage 809/1017/1282% x 1, max 4 hits
Last attack damage 809/1017/1282% x 6
PvP Damage Reduction Rate 55%
Push attack damage 890/1119/1410% x 1, max 4 hits
Last attack damage 890/1119/1410% x 6
PvP Damage Reduction Rate 54%
Upsurge (I to IV) Attack damage 809/882/1024/1322% x 4
Lateral attack damage 809/882/1024/1322% x 8
Forward attack damage 809/882/1024/1322% x 8
PvP Damage Reduction Rate 60%
Attack damage 963/1050/1219/1573% x 4
Lateral attack damage 963/1050/1219/1573% x 8
Forward attack damage 963/1050/1219/1573% x 8
PvP Damage Reduction Rate 50.5%
Radiant Annihilation: Arkanon Effect Attack damage 1064% x 6
Extra attack damage 1383% x 4
Attack damage 1181% x 6
Extra attack damage 1535% x 4
Ator's Spear Attack damage 1253% x 5
PvP Damage Reduction Rate 41.6%
Attack damage 1428% x 5
PvP Damage Reduction Rate 36.6%

 

MAEGU
Main Weapon, Succession
  • Fixed the issue of the following skill changes that were applied via Mar 29 (Wed) maintenance not being applied after Apr 26 (Wed) maintanance.
    • Fixed the issue of the skill description regarding dispersed damage of Foxflare and Petal Play not being applied.
    • Fixed the issue of the changes regarding PvP Damage Reduction Rate of Spirited Away and Flower Shroud not being applied.


CONTENTS

Trading - New Function in Order Contract Window
  • You can now check the Old Moon Guild Newsletter (which will show the Quotation Board) through the Order Contract window and activate navigation to a trade manager of the affiliated territory.
  • You can now update the Old Moon Guild Newsletter for new notices through the "Update" button.
 

 
  • Fixed an error in the Hunting Mastery description where certain mastery levels for acquiring resources of certain grades were incorrectly displayed.
    • Check the Profile (P) - Life tab for more information about Life Mastery.
    • Low-grade rare resources: Hunting Mastery 250-550 → Hunting Mastery 250-500
    • Medium and lower-grade rare resources: Hunting Mastery 551-900 → Hunting Mastery 501-900
 
  • The method for obtaining "Rare Resources" by hunting Sensitive Giant Elk and Sensitive Seagull in Balenos has been changed to the following:
    Before After
    Hunting Mastery 250-500: Low-grade rare resources
    Hunting Mastery 501-900: Medium, lower-grade rare resources
    Hunting Mastery 901+: High, medium, lower-grade rare resources
    Accumulated damage 0%: High, medium, lower-grade rare resources, approximately an additional 10% in obtained deer/bird meat obtained (at least 1)
    Accumulated damage 1%-40%: Medium, lower-grade rare resources, approximately an additional 10% in obtained deer/bird meat obtained (at least 1)
    Accumulated damage 41%-80%: Low-grade rare resources, approximately an additional 10% in obtained deer/bird meat obtained (at least 1)

  • Added an explanation on the accumulated damage of sniper hunting in Hunting Mastery description.
Rare resources obtained through sniper hunting is influenced by the "accumulated damage" on the monster's damaged area, not your Hunting Mastery. Also, certain Rare Resources are obtained by a fixed amount or probability instead of Hunting Mastery or accumulated damage.
Damage per part Obtain additional loot per accumulated damage
[Head]
No damage on hit

[Accumulated damage 0%]
- Rare resources at a fixed probability
- Additional meat, blood, and hide at a fixed probability

[Accumulated damage 1% - 40%]
- Rare resources at a fixed probability
- Additional meat, blood, and hide at a fixed probability

[Accumulated damage 41% - 80%]
- Depending on the monster, rare resources at a fixed probability
- Additional meat, blood, and hide at a fixed probability

[Accumulated damage 81% or above]
- No additional item

[Body]
Damage +30% on hit
[Wing, Leg]
Damage +10% on hit
[When Hunting instead of Snipping]
Damage +40% on hit
※ Items obtained based on damage do not benefit from the increased gathering amount of pets.



Goodbye, Spring Season
  • Since the spring season has ended, the following categories related to the season have been changed as follows:
Category Changes
A Season character that didn't graduate Switch to non-season character after graduation
Gift Box Full of Memories and Fughar's Letter of Encouragement will be provided via Mail (B).
All Season related quests Removed from Quests
Season Tuvala gear that hasn't been converted to normal gear Unconverted Tuvala gear part that has not been converted to normal gear. Each part of the gear with the highest enhancement level will be converted.
All Tuvala gear will be removed except for the above
Season related items
(Time-filled Black Stone, Refined Magical Black Stone, Tuvala Ore, Tuvala Conversion Stone, Unconverted Tuvala gear)
Removed
Season Server Rulupee Server
※ However, [Season] Coelacanth that was held will be given to your Inventory (I) according to the number of items held, at the same price as the shop.
※ Gift Box Full of Memories and Fughar's Letter of Encouragement will be stored in Mail (B) for 14 days from the day the season ends.


Dark Rift Event Schedule
  • The Dark Rift event where you can obtain [Event] Boxes of the Dead and several boss summon scrolls will take place after the May 17 (Wed), 2023 maintenance.


ITEM

Craft 10 portions of Celerity Draught with Ibellab's Essence

  • You can now mass produce Celerity Draught (x10) with Ibellab's Essence.
Mass production of Celerity Draught (x10) using Ibellab's Essence
Craft 10 portions of Celerity Draught
Elixir of Training x360
Elixir of Time x360
Elixir of Wings x360
Tears of the Falling Moon x100
Ibellab's Essence x1

Simple Alchemy (L)
(You can put the higher-grade potion of the same name in a 1:3 ratio.)
 

Craft Frenzy Draught of Corruption with [Event] Magical Elixir

  • Updated so that you can craft Frenzy Draught of Corruption (1 Hour) through [Event] Magical Elixir.
Craft [Event] Magical: Frenzy Draught of Corruption
Item Name How to Craft #1 How to Craft #2 How to Craft #3
[Event] Magical: Frenzy Draught of Corruption
[Event] Magical Elixir x1
Frenzy Draught x2
Corrupted Breath x2

Simple Alchemy (L)
[Event] Magical Elixir x1
Frenzy Draught of Corruption x2

Simple Alchemy (L)
[Event] Magical: Frenzy Draught x1
Corrupted Breath x2

Simple Alchemy (L)
 
  • Changed the following names of draughts used that can be crafted via [Event] Magical Elixir.
Item Name
[Event] Magical: Verdure Draught
[Event] Magical: Beast's Draught
[Event] Magical: Giant's Draught
[Event] Magical: Savage Draught
[Event] Magical: Frenzy Draught
  • Changed item name from [Event] Magical Elixir of Labor to [Event] Magical: Elixir of Labor.
  • Changed item name from [Event] Magical Elixir of Mastery to [Event] Magical: Elixir of Mastery.
  • Changed item name from [Event] Magical Celerity Draught to [Event] Magical: Celerity Draught.
  • Changed some of the "[Event]" items that could be obtained when opening Gift Box Full of Memories to regular items with the same contents.
 
  • All Items Listed/Orders for sub-weapons that can be registered on the Central Market have been canceled during the May 10 (Wed) maintenance.


MONSTER

Increased number of monsters spawned in Kratuga Ruins

  • More Ancient Weapons are appearing in greater numbers from deep inside of Kratuga Ruins.
 
  • Changed so that you can no longer obtain the following items upon defeating Desert Trader in the Great Desert of Valencia:
    • Ibellab Gunpowder, Valencia Rock Salt, Desert Star, Valencia Transparency Potion, Occidental Noble Dress, Sack of Date Palm, Coconut Oil, Red Reagent
 
Saunil Camp in Elvia Calpheon is a monster zone where adventurers fend off Saunil that come with siege towers targeting Calpheon flags, while protecting Calpheon soldiers and flags. However, some players use this monster zone only to defeat the named monsters, which undermines the original purpose of the monster zone. To maintain the charm of the Elvia Saunil Camp while allowing it to be used according to the intended purpose, the named monsters have been adjusted, and the loot from regular monsters has been increased.
  • Changed the following for Saunil Camp in Elvia Calpheon:
    • Crystallized Despair drop rate has been reduced by approx. 67% when defeating the following monsters:
      • [Swift] Saunil Commander, [Swift] Saunil Siege Captain, Saunil Siege Tower
    • Crystallized Despair drop rate has been increased by approx. 3.1 times when defeating the following monsters:
      • Saunil Fighter, Saunil Armored Warrior, Saunil Elder, Saunil Brawler, Saunil Guard, Saunil Warrior, Saunil Archer, Saunil Elite Soldier, Saunil Vanguard
    • Changed the amount of Agris Fever consumed as follows when defeating the following mosnters:
      • Saunil Siege Tower: 15 → 90
      • [Swift] Saunil Siege Captain: 60 → 900


QUEST & KNOWLEDGE

  • Fixed so that upon attaining Margoria Treasure Map, you can proceed with "Completed Map, Toward the Ancient Shrine" without complications.
    • However, navigation is unavailable in the Great Ocean even upon using the treasure map.
    • Explore the seas beneath Oquilla's Eye! You don't know what you'll find among the blinking lamps.
  • Improved so that you will be auto-navigated to the next destination upon completing the Succession/Awakening (Ascension, Talent) quest for the following classes:
    • Warrior, Ranger, Sorceress, Berserker, Tamer, Musa, Valkyrie, Maehwa, Wizard, Witch, Kunoichi, Ninja, Dark Knight, Striker, Mystic, Lahn, Archer, Shai


NPC, BACKGROUND, SOUND

  • Fixed the background of certain areas of the Bashim Base.


UI

  • Improved the popup notice that appears when inputting restricted text into the Save Composition window.


WEB

  • You can now register Turkey and Singapore numbers through Account Details - mobile number input.
  • Improved the UI of Account Information - phone number registration page.
  • Changed the "Wiki" category on the launcher to "Guide".


TRANSLATION

  • Changed and unified the following terms in Indonesian:
    • Millennial Wild Ginseng, Ginseng Gunung Seribu Tahun → Ginseng Seribu Tahun
    • Bunch of Kebina Roots → Ikatan Akar Kebina
    • Moretti Flour Sack → Karung Tepung Gandum Moretti
    • Mediah Medical Supply → Pasokan Obat Mediah
    • pansy, violet → Bunga Viola
    • Azalea, Dandelion → Saliyah

  • Changed and unified the following terms in English:
    • Dried Bamboo Shoots → Bamboo Sprouts


CHANGES & FIXES

  • [Ranger] Fixed the issue where, when equipped with both Nereid Armor and Kamashella Delore Gloves, the outfits would be displayed abnormally.
  • [Berserker] Fixed the issue where the Pumpkin Tailor Clothes would be displayed abnormally when equipped gloves of another outfit.
  • [Guardian] Fixed the issue where, when equipped with Secrua Shoes, other areas of the outfit would be cut off.
  • [Maegu] Fixed the issue where, when equipped with a Pearl outfit, the helmet on Maegu's illusory double would be displayed abnormally.
  • Fixed the issue where characters would die upon entering the Abyssal Well during certain situations.
  • Fixed the issue of being unable to interact with the Abyssal Pearl intermittently during "[The Magnus] Pendulum Goes Tick-tock".
  • Fixed the issue where the quest widget would display unnaturally when interacting with the objective of a quest whose time limit was exceeded.
  • Fixed the issue where crystals unobtainable from Soldiers' Cemetery was displayed in the Monster Zone Info UI.
  • Fixed the issue of the max HP reducing when equipping Atoraxxion - The Last Tome and Undying Crow's Insignia.


 

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