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Discussion about sea battle and "Whitebeard"
Apr 19, 2020, 18:41 (UTC+8)
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Last Edited on : Apr 20, 2020 (UTC+8)
# 1

Hello everyone, I hope that you're all doing well and staying healthy.

 

Today I would like to talk about an issue that I and my guild members have been facing for weeks, which is involved in the mess with the guild called Whitebeard, but the core of the problem is the mechanism of this game. I'm pretty sure that you guys all know this infamous guild so I would go directly into the details so that I could point out the loophole in the mechanism of the game more quickly.

 

A bit about the background, Whitebeard is a sea-focused guild, so they have lots of carracks. For weeks they cause lots of troubles for players in the ocean and make the gaming experience so difficult especially for newbies. In details, they exploit an unfinished mechanism of the game and make them almost invincible in the sea when it comes to sea battle. Once the rider of the carrack is holding the wheel, he or she is invincible and can't be killed even with negative karma (and even worse if they use level-49 characters to repair the ships). So they just shoot everyone they see in the sea and use this power as their only advantage. For me it's still fair if the other guilds can fight back, but actually we can't because this game-breaking mechanism that is being implemented.

 

I've been playing this game for 4 years and I've just moved to SEA from EU so I'm quite experienced to deal with such a mess. We as a guild aren't afraid of such a battle even when we don't have as many ships as they do and we really appreciate this newly additional contents of PA, but we would also appriciate it more when you could do something about this. And I believe that not only us but also other players also take this into concern.

 

On behalf of my guild and maybe other players who have the same issue, I suggest that you could fix this issue by allowing other people to kill the ship rider with negative karma directly once they could board the ship. I think this is a very necessary mechanism that help fix this issue, and I think it's still fair for the Carrack owners (as I know that you guys have worked very hard to earn this very cool ship) because this is still very difficult to do this in a naval battle because you have to board the ship to kill the ship rider. Not to mention that people can only do this to players with negative karma.

 

This topic is to initiate an open discussion so I hope that you guys could also contribute your opinions to make the game less broken. And please don't think that your voice is lonely and couldn't change the situation. I believe that if this is really the issue of many people and there are enough people complaining about this, PA has to do something about it, so you're not alone.

 

Thank you for reading and please feel free to tell me what you think, even the critics about my ideas so that we could see the problem from different perspectives.

 

Have a nice day and stay healthy!

 

Peace,

 

Annar

 

P/S: The purpose of this post is to ask additional features for the naval war, and I'm not complaining about the current features of the game or about WB. I know that everyone could do everything they like and that's their rights, so don't misunderstand between your personal issues and this general problem with the mechanism.

 

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Last Edited on : Apr 19, 2020 (UTC+8)
# 2

What a lovely suggestion, my fellow guildmates also having difficulties regarding this. 

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Last Edited on : Apr 19, 2020 (UTC+8)
# 3

Couldn't agreed more on this. My guildmates also have difficulties to run away from them especially once Vell is dead. They just hunt everyone as long it's white dot on their minimap regardless friends or enemy. 

 

If possible, maybe, PA could come up with something like "not able to aboard own boat when karma is negative" but based on this game, something like this (my suggestion) will not be considered as a "suggestion" >.<

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Centilia
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Last Edited on : Apr 19, 2020 (UTC+8)
# 4

In the past, my guild would always face this problem (even before the sea update contents). It just totally a minus point for our experiences for a beautiful game.

 

Even until now, I feel so anxious sometimes when seeing the said guild (not all of them are like how you said in the post, some are very friendly) at the sea. I just want to sail around peacefully (put aside the guild declaration). And not to mention, some other adventurers from different guild or guildless adventurers also did the same. >< Totallly not cool sometimes - imagine if the sailor (adventurer) is lagging so badly and found out they're attacked/sunked out of nowhere (help is too far to come!) :(

 

I really hope PA will take this suggestion for future updates.

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Rozenelle
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Last Edited on : Apr 19, 2020 (UTC+8)
# 5

You mean a whitebeard with Lv49 and negative karma can shoot you?

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Dowb
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Last Edited on : Apr 19, 2020 (UTC+8)
# 6

Yeah, that's just happened this afternoon when we were fighting Vell

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Last Edited on : Apr 19, 2020 (UTC+8)
# 7

for #7

I think her mean is they use a - karma character to shoot everyone and change to the lvl 49 character for repairing the ship whenever it's destroyed

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Last Edited on : Apr 19, 2020 (UTC+8)
# 8

If that's a bug, its super shocking.
A proper ticket should be send to notify PA about this!

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Last Edited on : Apr 19, 2020 (UTC+8)
# 9

I suggest that PA do something to punish negative karma players such as downgrade ship gear, can't buy supplies, decrease parley for bartering,... Most of them don't be afraid of anything and keep killing another player while holding the wheel,because..... they almost invincible..

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Last Edited on : Apr 19, 2020 (UTC+8)
# 10

@Lonbu we dont change char to 49, we stand there with our red char with our balls out and repair the ship infront of you with our red char. You just didnt have the balls to kill us or ships on your side. Just get gud

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