December 6, 2023 (Wed) Update Details

Updates Dec 6, 2023, 10:00 (UTC+8)

 

Hello, Adventurers.

 

Here are the updates made to Black Desert on December 6, 2023.

(Patch size: approx. 1.63 GB)
- Please note that the update for Steam may be larger than the size listed above.

 

※ Please read below for details.

 


Event

  • Event 1. Enjoy the Arena of Solare Custom Match with Your Guild Members!
    • Event Period : Dec 6, 2023 (after maintenance) - Dec 20, 2023 (before maintenance) 
[More details]

 

  • Event 2. Arena of Solare Custom Match with Streamers!
    • Event Period : Dec 6, 2023 (Wed) after maintenance - Dec 13, 2023 (Wed) before maintenance

[More details]

  • Event 3. Someone left a box behind..!?
    • Event Period : Dec 6, 2023 (Wed) after maintenance - Dec 20, 2023 (Wed) before maintenance
[More details]

 

  • Event 4. Wintertime Warmth Challenge!
    • Event Period : Dec 7, 2023 (Thu) 00:00 - Dec 19, 2023 (Tue) 23:59 before maintenance
[More details]

 

  • Event 5. Winter's brought us the Gizzard Shad!
    • Event Period : Dec 6, 2023 (Wed) after maintenance - Dec 20, 2023 (Wed) before maintenance
[More details]

 

  • Event 6. Catch Afuaru, the Treasure Hoarder, if you can!
    • Event Period : Dec 6, 2023 (Wed) after maintenance - Dec 20, 2023 (Wed) before maintenance 
[More details]



MAJOR UPDATES - Arsha: Anonymous

We've added the new Arsha: Anonymous server.
On this server, all adventurers will be displayed as ""Hardened Adventurers,"" as all other personal info will be hidden away and only revealed between party members, encouraging an atmosphere solely focused on freely engaging other adventurers in combat.
There's no need to activate Forced PvP mode here, and even guild members won't be able to discern fellow guildie from foe. All other adventurers on this server are free game.
This is an Arsha server with a new set of rules. On Arsha: Anonymous, you will be free from the constraints of worrying about your opponent's name, which guild they hail from, or if you've remembered to activate Forced PvP this time. We anticipate in seeing how this server will grow as a zone where only pure PvP goes.
The pre-existing Arsha server and its rules will remain untouched. Do note, however, that there may be changes depending on how the server plays out.
  • Added the Arsha: Anonymous server, which is an Arsha server with a new set of rules. The pre-existing Arsha server remains the same as before.
    • All Adventurers in this server will only see "Hardened Adventurer" displayed for both Family & Character names in all relevant UI.
※ Your character's Journal and the End Game window will display "?" instead.
      • Party members will see their actual names revealed.
      • Typing in chat will also reveal your actual name.
      • Logging into this server will be displayed in the Guild Members tab of the Guild UI.
    • All other Adventurers minus those in your party will be treated as enemies on this server.
      • Platoons are unavailable on this server, and you will automatically leave a platoon upon switching to this server.
      • Fellow guild members will also be displayed as a white square (□) on the minimap like any other Adventurer.
      • Hovering your mouse over the white square (□) of an Adventurer will display them as a "Hardened Adventurer."
      • Typing in chat will not display speech bubbles for your character.
      • Skills that buff allies will only work between party members.
      • Guild skills (both active and passive) will work in the same manner as before.
    • Kills/deaths inflicted between members of warring guilds on this server will count towards the total guild kills/deaths.
    • Adventurers of all levels can attack and be struck by other Adventurers (minus those in their own party) on the Arsha: Anonymous server.

 


NEW & IMPROVEMENTS

CLASS CHANGES

SORCERESS
We've spent a long time adjusting the damage of various Sorceress skills beyond Violation to enhance her PvE efficiency. Despite initial PvE improvements with the Skill Add-on system revamp, the Awakening Sorceress remains less efficient than expected, especially considering the difficulty of her Awakening form, which should offer equivalent rewards. In today's update, we're increasing Violation's damage. However, to promote the use of other skills, its damage during cooldown remains unchanged.
In addition, the Awakening Sorceress previously couldn't sustain combos using only Awakening skills in PvE, even if she was actively using Cartian's Nightmare. The limited PvE skill options, due to PvP-focused skills like Nightmare and Flow: Requiem, also posed a challenge. To address this, we have improved the possible combos and damage of Flow: Vile Plan so that it can be used between skills, which we hope will reduce her reliance on main weapon or enhanced (Rabam) skills in PvE.

Awakening
Violation
  • Changed the skill damage.
    • Damage during cooldown remains the same as before.
Before After
Spin attack damage 1103%/1254%/1544% x8
Down slash attack damage 1103%/1254%/1544% x5
Damage -70%/70%/70% in PvP only
Spin attack damage 1302%/1480%/1822% x8
Down slash attack damage 1302%/1480%/1822% x5
Damage -74.6%/74.6%/74.6% in PvP only
  • Removed mention of any text related to the skill usage during cooldown in the Black Spirit version's description as the Black Spirit skill cannot be used during cooldown.
  • Improved to now spin your character smoothly with the same direction as the camera before the down slash attack.
    • Performing the skill backwards by consuming Shards of Darkness remains the same as before.
 
Blade of Darkness
  • Improved to combo more smoothly into other skills.
 
Flow: Vile Plan
  • Changed the skill as follows.
    • Changed the skill damage.
Before After
Attack 1 damage 1340% x3
Attack 2 damage 1340% x3
Attack 2 damage 1340% x6 when using Fragments of Darkness
Damage -35% in PvP only
Attack 1 damage 1621% x3
Attack 2 damage 1621% x6

Damage -46.3% in PvP only
    • Removed "when using Fragments of Darkness" but made attack 2 always deal the enhanced version of the attack.
    • Matched the attack area of attacks 1 and 2 with the largest area.
    • Improved to now combo from Grim Reaper's Judgment, Swirling Darkness, and Blade of Darkness.
    • Fixed the issue where Air Attack would be applied only once during attack 1.
    • Improved to now combo into Flow: Soul Reaper.
 
Core: Grim Reaper's Judgment
  • Fixed the issue where the extra charged attack damage didn't apply during Grim Reaper upon learning this skill.

 

MUSA
For Succession Musa, today's update removed attacks 1 and 2 for Prime: Gale, which had been rather inconvenient to use, and now only attack 3 will be performed. The Succession Musa primarily utilizes combos with Prime: Gale and Prime: Blooming. However, in this update, we've tweaked the cooldowns so the Prime: Rising Storm - Succession: Rising Storm: Blaze combo can be used more frequently.

Main & Succession
Prime: Gale
  • Removed attacks 1 and 2. Changed to only perform attack 3.
    • The Floating on attack 1 hit debuff has been removed accordingly.
 
Rising Storm: Blaze, Succession: Rising Storm: Blaze
  • Changed the cooldown: 25 sec → 15 sec
 
Prime: Carver
  • Reduced the damage during cooldown for PvE only due to the increase in PvE damage.
  • Fixed the issue where damage with Tiger Blade drawn wasn't being applied.
 
  • Changed the damage of the following skills.
Skill Name Before After
Prime: Backstep Slash Attack damage 972%/1062%/1189% x4
Damage -28.6%/28.6%/28.6% in PvP only
Attack damage 1205%/1359%/1546% x4
Damage -45.1%/45.1%/45.1% in PvP only
Prime: Blind Slash Attack damage 922% x5
Damage -41.4% in PvP only
Attack damage 1429% x5
Damage -62.2% in PvP only
Prime: Carver
Attack damage 1130% x4
Tiger Blade attack damage 1130% x4
Damage -56.8% in PvP only
Attack damage 1311% x4
Tiger Blade attack damage 1311% x4
Damage -62.8% in PvP only
※ Damage amount during cooldown remains the same as before.
Prime: Gale Attacks 1 and 2 damage 1295%/1542%/2054% x3
Attack 3 damage 1295%/1542%/2054% x6
Damage -67.7% in PvP only
Attack damage 1412%/1681%/2239% x6

Damage -70.4% in PvP only
Prime: Blooming Attack damage 1412% x3
Damage -68% in PvP only

Extra attack damage 2086% x8
Extra attack damage -67.5% in PvP only
Attack damage 1525% x3
Damage -70.4% in PvP only

Extra attack damage 2315% x8
Extra attack damage -70.7% in PvP only
Prime: Dragon Bite Attack damage 622%/703%/832%/922% x5
Damage -43.9%/44%/43.9%/43.9% in PvP only
Attack damage 815%/921%/1090%/1208% x5
Damage -57.2%/57.2%/57.2%/57.2% in PvP only
※ Tiger Blade attack damage remains the same as before.

Awakening
Inferno Slash
  • Changed the cooldown: 10 sec → 7 sec
  • Changed to now allow for Tier 2 Skill Add-ons.

Eradicate
  • Improved to now combo smoothly from backwards Chase.
 
  • Changed the damage of the following skills.
Skill Name Before After
Spinner Form 1 attack 1 damage 732%/955%/1179%/1517% x2, max 2 hits
Form 1 last attack damage 732%/955%/1179%/1517% x4
Form 2 attacks 1, 2, and 3 damage 631%/823%/1016%/1308% x2
Form 2 last attack damage 631%/823%/1016%/1308% x8
Damage -30%/30%/30%/30% in PvP only
Form 1 attack 1 damage 895%/1167%/1441%/1854% x2, max 2 hits
Form 1 last attack damage 895%/1167%/1441%/1854% x4
Form 2 attacks 1, 2, and 3 damage 771%/1006%/1242%/1598% x2
Form 2 last attack damage 771%/1006%/1242%/1598% x8
Damage -42.7%/42.7%/42.7%/42.7% in PvP only
Searing Slam Attack damage 1443%/1676%/2083% x7
Damage -62.3%/62.3%/62.3% in PvP only
Attack damage 1558%/1810%/2250% x7
Damage -65.1%/65.1%/65.1% in PvP only
Projection Attack damage 921%/1030%/1139% x2
Damage -41%/41%/41%

Extra attack damage 927%/1037%/1432% x3, max 3 hits
Extra attack damage -67.6%/67.6%/67.6% in PvP only
Attack damage 1050%/1174%/1298% x2
Damage -48%/48%/48%

Extra attack damage 1057%/1182%/1632% x3, max 3 hits
Extra attack damage -71.6%/71.6%/71.6% in PvP only
Pyrostorm Attack damage 1074%/1473%/2150% x5
Extra attack damage 1074%/1473%/2150% x3
Damage -66.8%/66.8%/66.8% in PvP only
Attack damage 1161%/1592%/2324% x5
Extra attack damage 1161%/1592%/2324% x3
Damage -69.3%/69.3%/69.3% in PvP only
Inferno Slash Attack damage 2136% x8
Damage -66.4% in PvP only
Attack damage 2307% x8
Damage -68.9% in PvP only
 
MAEHWA
Awakening
Black Spirit: Petal Swirl
  • Fixed the incorrect All Accuracy Rate +20% to 15% in the skill description.

 

STRIKER
The Succession Striker, while lacking Critical Hit Rate buffs from skills like Prime: Crimson Fang, Prime: Somersault, Prime: Roaring Tiger, and Prime: Rage Hammer, could still deal high damage under the Critical Hit Rate buff from Bloody Fang.
However, when initiating a combo, the Striker's priority lies in obtaining the Attack Speed buff from Crouching Wolf immediately upon collecting 3 Martial Spirits. Thus, quite often you'd have to wait after you'd achieved the buff first by using your major skills before attempting to gain the Bloody Fang's Critical Hit Rate buff with 3 Martial Spirits. Therefore, now when you consume 3 Martial Spirits and perform Flow: Prey Hunt, you will gain the Bloody Fang's Critical Hit Rate buff, thereby increasing the means of acquiring this important buff at the combo's start.
Also, the Succession Striker had a narrower attack area compared to Awakening, but the damage didn't match this limitation. Therefore, we plan to increase his PvE damage to better align with his attack area constraints.

Main & Succession
Flow: Prey Hunt, Bloody Fang
  • Improved Flow: Prey Hunt to now activate Bloody Fang at the same time when used in Succession.
 
Wolf's Explosive Fangs
  • Changed to now become empowered when under Flow: Prey Hunt's effect.
  • Fixed the issue where attack 2 hit wasn't recovering WP and Martial Spirit Shards.
 
Prime: Roaring Tiger
  • Improved to deal Discharge Energy damage when used after consuming Martial Spirits.
 
Prime: Rage Hammer
  • Changed to now perform a leap attack when comboed from Flow: Back Step.
 
Succession: Flow: Savage Fang
  • Improved to deal Discharge Energy damage when used after consuming Martial Spirits.
  • Fixed the issue where you would deal less hits.
 
Rising Blast Combo
  • Fixed the issue where the wrong skill guide was displayed.
 
  • Changed the damage of the following skills.
Skill Name Before After
Prime: Adamantine
(I to IV)
Attack damage 919/1229/1516/1682% x4
Discharge Energy damage 919/1229/1516/1682% x2
Damage -69%/69%/69%/69% in PvP only
Attack damage 1059/1416/1746/1938% x4
Discharge Energy damage 1059/1416/1746/1938% x2
Damage -73.1%/73.1%/73.1%/73.1% in PvP only
Prime: Crimson Fang
(I to IV)
Attack damage 929/1140/1385/1641% x3
Discharge Energy damage 929/1140/1385/1641% x2
Damage -60.4%/60.4%/60.4%/60.4% in PvP only
Attack damage 1078/1322/1607/1904% x3
Discharge Energy damage 1078/1322/1607/1904% x2
Damage -65.9%/65.9%/65.9%/65.9% in PvP only
Prime: Somersault
(I to III)
Attack damage 899/1269/1568% x4
Damage -50.9%/50.9%/50.9% in PvP only
Attack damage 1007/1421/1756% x4
Damage -56.2%/56.2%/56.2% in PvP only
Prime: Roaring Tiger
Attack damage 2137% x5
Discharge Energy damage 2137% x3
Damage -65.6% in PvP only
Discharge Energy damage -65% in PvP only
Attack damage 2246% x5
Discharge Energy damage 2246% x3
Damage -67.3% in PvP only
Discharge Energy damage -68% in PvP only
※ Discharge Energy damage is increased upon consuming Martial Spirits.
Prime: Rage Hammer Attack damage 2009% x5
Discharge Energy damage 2009% x6
Damage -70.1% in PvP only
Attack damage 2310% x5
Discharge Energy damage 2310% x6
Damage -74% in PvP only
Wolf's Explosive Fangs Attack 1 damage 1082% x6
Attack 2 damage 1082% x6
 
 
Damage -69% in PvP only
Attack 1 damage 1082% x6
Attack 2 damage 1082% x6
Attack 1 damage 1277% x6 during energy explosion
Attack 2 damage 1277% x6 during energy explosion
Damage -69% in PvP only

 

HASHASHIN
For the Succession Hashashin, using large-animation skills to gain effects like DP Decrease and AP Increase was burdensome. To ease this, we've shifted the DP Decrease effect from Prime: Dune Slash to Prime: Purge, and moved the All AP Increase effect from Haladie Throw and Aal's Command to Prime: Dune Slash, simplifying the setup process.
We also reduced the cooldown of Prime: Ridge Reaver for smoother combos with Prime: Purge and Prime: Dune Slash. The cooldown of Beckoned Blade has been aligned with Prime: Descent of the Apostle, enhancing cyclone summons and damage output.
Lastly, we've adjusted Prime: Quicksand's PvE damage to support continuous combos and consistent damage.

Main & Succession
Prime: Ridge Reaver
  • Changed the cooldown: 8 sec → 7 sec
 
Prime: Chosen Blade
  • Changed the cooldown: 13 sec → 12 sec
    • Changed the Skill Add-on tier from 3 to 2 accordingly.
 
Prime: Dune Slash
  • Changed the on hit effect: All DP -20 for 10 sec on hits → All AP +20 for 10 sec on hits
    • Moved the All DP reduction debuff to Prime: Purge.
    • Removed the All AP increase buff for Aal's Command.
      • Changed so Arid Assault will still activate without the AP buff when comboed with a skill.
 
  • Changed the damage of the following skills.
Skill Name Before After
Prime: Quicksand
(I to IV)
Attack damage 582/711/841/969% x21
Damage -50.4%/50.4%/50.4%/50.4% in PvP only
Attack damage 786/960/1135/1308% x21
Damage -63.3%/63.3%/63.3%/63.3% in PvP only
Prime: Aal's Dominion Attack damage 1530% x5
Damage -49.9% in PvP only
Attack damage 1683% x5
Damage -54.5% in PvP only
Prime: Dune Slash Attack 1 damage 1131% x3
Attack 2 damage 1131% x3
Damage -43% in PvP only
Last attack damage 1364% x3
Damage -33.5% in PvP only
Attack 1 damage 1357% x3
Attack 2 damage 1357% x3
Damage -52.5% in PvP only
Last attack damage 1773% x3
Damage -48.5% in PvP only
 

Awakening
Today's patch addressed Awakening skills that were lacking in PvE damage. In addition, the cooldown of one of the most powerful skills, Serpent's Coil, has been adjusted to allow for more frequent use of the skill, improving the flow of gameplay.
Serpent's Coil (I to III)
  • Changed the cooldown: 15/14/13 sec → 12/11/10 sec
  • Changed the Skill Add-on tier from 3 to 2 accordingly.
 
Retribution
  • Changed so the last attack applies the same regardless of the location performed.
 
  • Changed the damage of the following skills.
Skill Name Before After
Flow: Condemnation Attack damage 2256% x6
Damage -58.3% in PvP only
Attack damage 2369% x6
Damage -60.3% in PvP only
Dune Slash
(I to III)
Attack damage 1120/1441/1806% x4
Last attack damage 1120/1441/1806% x3
Damage -62.7%/62.7%/62.7% in PvP only
Attack damage 1288/1657/2077% x4
Last attack damage 1288/1657/2077% x3
Damage -67.5%/67.5%/67.5% in PvP only
Flow: Dune Strike Attack damage 2245% x6
Damage -57% in PvP only
Attack damage 2582% x6
Damage -62.6% in PvP only
Collapse
(I to III)
Attack 1 damage 1231/1466/2046% x3
Attack 2 damage 1231/1466/2046% x5
Damage -59%/59%/59% in PvP only
Attack 1 damage 1354/1613/2251% x3
Attack 2 damage 1354/1613/2251% x5
Damage -62.7%/62.7%/62.7% in PvP only
Flow: Voracity Attack damage 1885% x8
Damage -59.5% in PvP only
Attack damage 1979% x8
Damage -61.4% in PvP only
Crown Kick Spin attack damage 1717% x5
Last attack damage 1717% x2
Damage -58.5% in PvP only
Spin attack damage 2667% x5
Last attack damage 2667% x2
Damage -73.3% in PvP only
Retribution Attack damage 1633% x7
Damage -56.5% in PvP only
Last attack damage 2320% x 1, max 4 hits
Last attack damage -56.5% in PvP only
Attack damage 1780% x7
Damage -60.1% in PvP only
Last attack damage 2529% x4
Last attack damage -60.1% in PvP only
Silent Breach Attack damage 1675% x5
Damage -55.6% in PvP only
Attack damage 2010% x5
Damage -63% in PvP only

 

MAEGU
We've adjusted the duration of the Critical Hit Damage Increase effect from Maegu's Awakening passive, Twirling Crane, for easier maintenance. Additionally, we've fine-tuned the PvE damage of certain skills that were underperforming.
Given that Maegu's Awakening skills lack Increased Accuracy and Decreased Evasion effects and have low skill Accuracy rates, we've added an Evasion Reduction effect to Foxflare Cleave. This change is intended to compensate for the insufficient Accuracy.

Awakening
Foxflare Cleave
  • Added the effect All Evasion Rate -9% for 10 sec on hit.
 
Twirling Crane
  • Changed the duration of the Critical Hit Damage Increase passive effect: 20/10/5 sec → 30/20/10 sec.
 
  • Changed the damage of the following skills.
Skill Name Before After
Emberclaw Torrent
(I to IV)
Attack 1 1323/1560/1817/1977% x 4
Attck 2 1323/1560/1817/1977% x 3
Attack 3 1323/1560/1817/1977% x 6
Damage -63.5%/-63.5%/-63.5%/-63.5% in PvP only
Attack 1 1455/1716/1999/2175% x 4
Attack 21455/1716/1999/2175% x 3
Attack 3 1455/1716/1999/2175% x 6
Damage -66.8%/-66.8%/-66.8%/-66.8% in PvP only
Emberclaw Slash
(I to IV)
Attack damage 1070/1378/1748/2230% x 5
Damage -61%/-61%/-61%/-61% in PvP only
Attack damage 1177/1516/1923/2453% x 5
Damage -64.5%/-64.5%/-64.5%/-64.5% in PvP only
Flow: Emberclaw Sweep Attack damage 2362% x 6
Damage -64.6% in PvP only
Attack damage 2598% x 6
Damage -67.8% in PvP only
Emberclaw Finale
(I to III)
Attack damage 1468/2059/2730% x 8
Damage -72.1%/-72.1%/-72.1% in PvP only
Attack damage 1541/2162/2867% x 8
Damage -73.4%/-73.4%/-73.4% in PvP only

 


CONTENTS

Black Shrine

  • Improved the bosses in the Black Shrine as follows.
Black Shrine Boss Changes    
Gumiho - Consolidated The number of hits in Gumiho's attack to 25-50% of the original. With the change, you may take more damage when hit by an attack than before.
 - Fixed the issue where hit detection timing was abnormal for certain attacks.
 - Adjusted the attack area of certain attacks to match the effects more accurately.
 - Removed the last hit of some attacks.
Oduksini - Consolidated the number of hits in Oduksini's attack to 25-50% of the original. With the change, you may take more damage when hit by an attack than before.
- Fixed the issue where hit detection timing was abnormal for certain attacks.
- Adjusted the attack area of certain attacks to match the effects more accurately.
- Adjusted the timing so that the AoE now appears slightly after the Tiger Changui's death.
- Reduced the attack area of the AoE upon the Tiger Changui's death.
Mudang Wraith - Consolidated the number of hits in the attacks of Bari and its summons, excluding some attacks, to 33-66% of the original. With the change, you may take more damage when hit by an attack than before.
 - Fixed the issue where hit detection timing was abnormal for certain attacks of Bari and its summons.
 - Adjusted the attack area of certain attacks of Bari and its summons to match the effects more accurately.
 - Removed the last hit of some attacks of Bari and its summons.
Imoogi - Adjusted Imoogi's attack after gathering energy in the stone lantern to only deal additional guard damage near the stone lantern.
- Changed the left, center, and right hits of Imoogi's breath attack to a single hit, and the total damage has been decreased by 10%.
- Changed the number of hits in Imoogi's consecutive biting attack to a single hit, and the total damage has been decreased by 10%. However, the damage when its body passes through after the biting attack has not changed.
- Decreased the attack area when Imoogi charges by 12%.
Golden Pig King - Fixed the issue where the Golden Pig King would stop attacking and perform a different attack when close to the target during certain attacks.
Sangoon - Consolidated the number of hits for Sangoon, excluding some fatal attacks.
- Changed Sangoon's damage to 20-35% of the original, excluding some fatal attacks.
- Adjusted the attack area of Sangoon's forefoot attack to match the effect.
 



Arena of Solare

Arena of Solare Practice Match
  • Improved matchmaking in Practice Matches to pair you with other waiting participants more quickly.

 

Arena of Solare Custom Match
  • Added "Arena of Solare Custom Match" where you can enjoy the Arena of Solare with friends.
    • You can access this through the ESC menu - War (F7) - Arena of Solare "Custom Match" button.
    • Custom match can be created through the Arena of Solare UI, where you can directly invite participants to join the game and assign teams.
※ Arena selection and spectator features in the Arena of Solare Custom Match will be supported in the future.

 


 

Green Artisan (Green Thumb) Gathering Mini-game

  • Adjusted the difficulty of the Green Artisan (Green Thumb) gathering mini-game to make it easier to play.
Mini-game Changes
Hoe Gathering - Reduced the number of roots to be found from 5-7 to 4-5.
- Increased the game time from 20 sec to 25 sec.
- Removed the moving animation of the board at the start of the mini-game.
- Added the feature that allows you to start the mini-game immediately by pressing a key while the correct picture is displayed.
- Changed so that if all the roots are exposed, you will succeed regardless of whether other soil is dug up.
Lumbering - Increased the game time from 10 sec to 15 sec.
- Increased the speed at which the gauge fills from 1.5 sec to 2.0 sec.
Mining - Increased the game time from 15 sec to 20 sec.
Skinning - Changed the speed at which the tanning knife falls when no key is pressed. 
Butchering - Increased the game time from 15 sec to 20 sec.
- Increased the time it takes for the gauge to fill from 2.0 sec to 3.0 sec.
- Changed the number of correct pictures (meat pictures) to always be 3.
- Changed to always have one picture attached when creating a correct picture.
Fluid Collecting - Increased the time it takes for the gauge to fill from 1.2 sec to 1.8 sec.
- When you get it perfect, the gauge fills by 40%, and when you get it good, the gauge fills by 30%.
 

 

Great Ocean

Many captains are completing daily quests in Oquilla's Eye to obtain materials for building their very own carrack, but they were slightly difficult for new and upcoming captains to manage on their own.

So we've added the Young Sea Monster Habitat and decreased the HP of sea monsters to help rookie captains complete related quests even when doing them alone.


And of course there are veteran captains helping others to do these daily quests.
To make sure you feel more rewarded in doing so, we've changed the rewards for defeating large sea monsters from carrack materials to those more useful and added weekly quests on top of the daily quests so that you can obtain more rewards on a weekly basis.
We've also added titles for defeating sea monsters, which could serve as an extra goal for sailing out to the great ocean.

We've issued a new Oquilla Coin with fewer coins required to exchange with various items. This should shorten the period required to gather materials.
Also, you can exchange the coins for items such as Luminous Cobalt Ingot, Great Ocean Dark Iron, and Cox Pirates' Artifact (Parley Beginner) which you cannot obtain from daily quests.
The number of exchanges required to unlock Brilliant Rock Salt Ingot and Brilliant Pearl Shard have also been greatly reduced, allowing for a much more pleasant process of gathering materials for a carrack.


Beginner captains also needed Sea Monster's Ooze to build Epheria Caravel/Galleass from Sailboat/Frigate, but it was difficult for them to catch up to fast moving sea monsters. To mitigate this, we've added Diseased Hekaru, which does not move about as much. We hope this helps you to better gather Sea Monster Ooze's and fulfill your dreams of sailing the great ocean.

Great Ocean Monsters and Sailing Quests

  • Decreased the HP of the below monsters by 80%.
    • Hekaru, Ocean Stalker
    • Young Candidum, Young Black Rust, Young Nineshark
    • Young Hekaru, Young Ocean Stalker
 
  • Added titles for defeating the below monsters certain number of times.
Monster Defeat 100 Times Defeat 500 Times Defeat 1000 Times
Candidum Ghost Hunter Candidum Pirates Ghost
Black Rust Not a Morsel Wasted Black Rust Pirates C-c-crunch!
Nineshark Not a Shark! Nineshark Pirates Lamp of the Great Ocean
Young Candidum Leukophobic Da-DUM! (Cries in Young Candidum)
Young Black Rust Chin-up Tiny Tough Teeth Healthy Chompers
Young Nineshark Not a Ray! Fish are Friends... Not Food! Great Ocean Cleaner
Hekaru What a Big Mouth You Have Fear Itself Chomp Chomp
Ocean Stalker Lost at Sea Roamer Drifter
Young Hekaru Pink Tides Flat-faced Needs a Bigger Boat
Young Ocean Stalker Schooled Anemone of My Anemone Young Drifter
Saltwater Crocodile Dances with Crocodiles Prank-o-dile Tail-gator
※ However, monsters with titles such as Chasing Dark High Seas, Violent, Hungry, etc. are not counted.
 
  • Added titles for defeating the below monsters certain number of times.
Monster Title (Objective)
Lekrashan Of Vell & Khan
(Defeat 10 times)
Lekrashan Pirates
(Defeat 50 times)
Ruler of the Sea
(Defeat 100 times)
Hollow Maretta Let the Song Rage On
(Defeat 3 times)
Do You Wanna Skewer a Siren?
(Defeat 15 times)
Siren's Song
(Defeat 30 times)
 
  • Added Young Sea Monster Habitat to the north-west of Oquilla's Eye.
    • Young Candidum, Young Black Rust, and Young Nineshark can found at the Young Sea Monster Habitat.
 
  • Diseased Hekaru has drifted to the coast near Velia.
    • Diseased Hekaru cannot move too much due to pain.
    • Defeat Diseased Hekaru to obtain Sea Monster's Ooze as loot.
 
  • Changed the completion rewards for the following quests given by Ravikel at Oquilla's Eye.
Quest Name Quest Objective Rewards Before Rewards After
[Daily] Old Moon Guild's Candidum Hunter Defeat 1 Candidum [Basic Reward]
300 Contribution EXP
Sailing EXP
Moon Scale Plywood x10
Oquilla Coin x1
[Basic Reward]
300 Contribution EXP
Sailing EXP
Oquilla Coin x1
 
[Choose One]
- Crow Coin x100
- Fiery Black Stone x14
- Frosted Black Stone x7
[Daily] Old Moon Guild's Nineshark Hunter Defeat 1 Nineshark [Basic Reward]
300 Contribution EXP
Sailing EXP
Moon Vein Flax Fabric x3
Oquilla Coin x1
[Basic Reward]
300 Contribution EXP
Sailing EXP
Oquilla Coin x1
 
[Choose One]
- Crow Coin x100
- Fiery Black Stone x14
- Frosted Black Stone x7
[Daily] Old Moon Guild's Black Rust Hunter Defeat 1 Black Rust [Basic Reward]
300 Contribution EXP
Sailing EXP
Tear of the Ocean x1
Oquilla Coin x1
[Basic Reward]
300 Contribution EXP
Sailing EXP
Oquilla Coin x1
 
[Choose One]
- Crow Coin x100
- Fiery Black Stone x14
- Frosted Black Stone x7
※ Carrack upgrade materials can be obtained from [Daily] Old Moon Guild's Young Candidum Hunter, [Daily] Old Moon Guild's Young Nineshark Hunter, and [Daily] Old Moon Guild's Young Black Rust Hunter.
[Daily] Old Moon Guild's Young Candidum Hunter: 300 Contribution EXP, Sailing EXP, Moon Scale Plywood x10, Oquilla Coin x1
[Daily] Old Moon Guild's Young Nineshark Hunter: 300 Contribution EXP, Sailing EXP, Moon Vein Flax Fabric x3, Oquilla Coin x1
[Daily] Old Moon Guild's Young Black Rust Hunter: 300 Contribution EXP, Sailing EXP, Tear of the Ocean x1, Oquilla Coin x1
 
  • The following quests can now be accepted from Ravikel:
    • [Weekly] Old Moon Guild's Candidum Hunter
    • [Weekly] Old Moon Guild's Nineshark Hunter
    • [Weekly] Old Moon Guild's Black Rust Hunter
※※ These are weekly quests and can be accepted again every Thursday at midnight.
Quest Name Quest Objective Completion Reward
[Weekly] Old Moon Guild's Candidum Hunter Defeat 3 Candidum [Basic Reward]
500 Contribution EXP
Sailing EXP

[Choose One]
- Crow Coins x500
- Fiery Black Stones x60
- Frosted Black Stones x50
[Weekly] Old Moon Guild's Nineshark Hunter Defeat 3 Nineshark [Basic Reward]
500 Contribution EXP
Sailing EXP

[Choose One]
- Crow Coins x500
- Fiery Black Stones x60
- Frosted Black Stones x50
[Weekly] Old Moon Guild's Black Rust Hunter Defeat 3 Black Rust [Basic Reward]
500 Contribution EXP
Sailing EXP

[Choose One]
- Crow Coins x500
- Fiery Black Stones x60
- Frosted Black Stones x50
※ Weekly and Daily Old Moon Hunter quests can be done at the same time.
 
  • Changed the accumulated number of trade requirements for the appearance of Brilliant Rock Salt Ingot and Brilliant Pearl Shard.
Before After
After 3000 Material Exchanges After 1000 Material Exchanges
After 5111 Goods Exchanges After 1500 Goods Exchanges
 
  • Changed the how to obtain description of the following items from [Daily] Ravikel's Test to [Daily] Lively Iliya Island I.
    • Pure Pearl Crystal, Deep Sea Memory Filled Glue, Bright Reef Piece.
 

 
Oquilla Coin
  • Issued a new Oquilla Coin.
    • The new Oquilla Coin, which can be obtained through quests at Oquilla's Eye, can be exchanged for additional types of goods with fewer quantities.
Existing Oquilla Coin New Oquilla Coin
When you have 150 existing *Oquilla Coins, you can accept the item exchange quest ([Daily] Small Repayment from the Old Moon Guild I, II) When you have 50 new Oquilla Coins, you can exchange them for one item with NPC
※ With the existing *Oquilla Coin, you can only proceed with the [Daily] Small Repayment from the Old Moon Guild I, II quest as before, and you cannot exchange for items with Herrad Romsen.
※ The existing Oquilla Coin that is not used now can be sold for 1 Crow Coin per piece.
※ Exchangeable Items with Oquilla Coin
50 Oquilla Coins (Select 1 from the items below)
Tear of the Ocean x2 Luminous Cobalt Ingot x2 (Added) Great Ocean Dark Iron x6 (Added) Cox Pirates' Artifact (Parley Beginner) x3 (Added)
Cox Pirates' Artifact (Parley Expert) x2 Cox Pirates' Artifact (Combat) x6 Moon Scale Plywood x20 Moon Vein Flax Fabric x6
Deep Tide-Dyed Standardized Timber Square x6 Tide-Dyed Standardized Timber Square x6 Enhanced Island Tree Coated Plywood x20 Bright Reef Piece x16
Deep Sea Memory Filled Glue x16 Pure Pearl Crystal x4 Ruddy Manganese Nodule x4 Seaweed Stalk x8

 


 

Sailor EXP

  • Increased the amount of EXP that can be obtained based on the number of sailors boarded on the ship.
Number of Boarded Sailors EXP Ratio per Sailor Total EXP obtained by all boarded sailors
1
2
3
4
5
6
7
8
9
10
100% → 100%
60% → 65%
40% → 53.3%
35% → 47.5%
28% → 44%
27% → 41.7%
23% → 40%
23% → 38.8%
20% → 37.8%
18% → 37%
100% → 100%
120% → 130%
120% → 160%
140% → 190%
140% → 220%
160% → 250%
160% → 280%
180% → 310%
180% → 340%
180% → 370%
11
12
13
14
15
16
17
18
19
20
18% → 36.4%
17% → 33.3%
15% → 30.8%
14% → 28.6%
13% → 26.7%
13% → 25%
12% → 23.5%
11% → 22.2%
11% → 21.1%
10% → 20%
200% → *400%
200% → 400%
200% → 400%
200% → 400%
200% → 400%
200% → 400%
200% → 400%
200% → 400%
200% → 400%
200% → 400%
※ If more than 11 sailors are on board, the obtained EXP will be multiplied by 400% and then distributed equally among all the sailors.
For example, if there are 30 boarded sailors, the obtained EXP x 400% is equally distributed to the 30 sailors, each receiving approximately 13.3%.
 

 

Old Moon Grand Prix

A matching system has now been applied to the Old Moon Grand Prix.

Previously, you had to wait until the minimum number of members had been filled after entering the Grand Prix racetrack.
Now, you can reduce the waiting time and participate easier by using the matching request.


In addition, race horses now have improved speed and control for a faster pace. The previous speed correction for lower rankings, which allowed racers to recover and make comebacks after early mistakes in the race, has been significantly reduced.


With the addition of new weekly quests and an increase in the number of Grand Prix coin rewards, we've improved the system so that you can obtain more training-related items.

 

Old Moon Grand Prix Matchmaking

  • Changed the Old Moon Grand Prix to recruit participants through matchmaking.
    • Click on the Race Info button to the left of the Minimap to begin matching, or via ESC Menu - Life (F6) - Old Moon Grand Prix - Select Racetrack - Select Enter.
    • Upon successful matchmaking, you will automatically enter the racetrack and the race will start after approximately 1 min of preparation time.
      • However, if the minimum number of participants is less than 5, the race will be cancelled, and you will leave the racetrack.
  • Changed the operating hours for the Old Moon Grand Prix to from 10 AM to 1 AM (GMT+8) daily.
※ You cannot use the Quick Hotkey while matchmaking for the Old Moon Grand Prix is in progress.

 
Old Moon Grand Prix Improvements
  • Reduced the additional speed correction stats by half as the rank of the race horse decreases.
  • Improved the rotation speed while sprinting or drifting to be faster.
  • Changed so that the speed level will no longer decrease when using drift at a speed level of 4 or below.
  • Fixed the issue where the Speed Limit Increase button (Q) was not immediately displayed even when the speed gauge was fully charged.
  • Changed so that the speed gauge will no longer drop to the previous level when you do not press the W key while running.
    • However, the speed gauge is charged by holding the W key and the horse speed decreases to a certain extent when the W key is not pressed as before.
  • Fixed the issue where the speed gauge was reduced to Level 0 when pressing the Q key before the Speed Limit Increase button (Q) was displayed while running.
  • Changed the acceleration to the next level from speed level of 1-5 to be faster.
 
Old Moon Grand Prix Weekly Quests
  • Added new weekly quests that can be accepted from Jetina, the Old Moon Manager.
Quest Name Detail Completion Reward
[Weekly] Grand Prix, Become the Best Hand over Old Moon Grand Prix Coin x10 [Reward (Select 1▼)]
- Spirit Pouch of Ferocious Beast x10
- Pure Forest Breath x10
- Breezy Conch Seaweed x10
- Stonetail Fodder x10
- Rainbow Gem Fruit x10
- Deep Blue Hoof Root x10
[Weekly] Old Moon Grand Prix, Rider of Honor I Hand over Old Moon Grand Prix Coin x20 Mythical Feather x1
Royal Fern Root x30
[Weekly] Old Moon Grand Prix, Rider of Honor II
(Available after completing [Weekly] Old Moon Grand Prix, Rider of Honor I)
Hand over Old Moon Grand Prix Coin x20 Mythical Feather x1
Royal Fern Root x30
Stonetail Tonic x1
[Weekly] Old Moon Grand Prix, Rider of Honor III
(Available after completing [Weekly] Old Moon Grand Prix, Rider of Honor II)
Hand over Old Moon Grand Prix Coin x20 Mythical Feather x1
Royal Fern Root x30
Stonetail Wind's Meal x1
※ Weekly quests reset every Thursday at midnight and they do not count towards the completion of Rulupee’s Travels.
※ The above quests, which allow you to obtain the Mythical Feather, have been added to the Quests (O) - Recurring - [Life] Steps to Mythical.
※ The following two quests are now unavailable:
- Miles the Stable Keeper at the Old Moon Grand Prix Racetrack: [Daily] Grand Prix, Become the Best
- Gula at Stonetail Horse Ranch: [Repeat] Remembering the Grand Prix Champion
* If you have already accepted the above quests, they have been forfeited during the maintenance.
 
  • Changed the rewards obtainable from the boxes, which are Old Moon Grand Prix ranking rewards, as follows:
Rank Reward Before After
1st High Wind Grand Prix Box Grand Prix Gold Trophy x1
Old Moon Grand Prix Coin x24
Grand Prix Participant Certificate x1
Grand Prix Gold Trophy x1
Old Moon Grand Prix Coin x40
Grand Prix Participant Certificate x1
2nd Windy Grand Prix Box Grand Prix Silver Trophy x1
Old Moon Grand Prix Coin x15
Grand Prix Participant Certificate x1
Grand Prix Silver Trophy x1
Old Moon Grand Prix Coin x25
Grand Prix Participant Certificate x1
3rd Draughty Grand Prix Box Grand Prix Bronze Trophy x1
Old Moon Grand Prix Coin x10
Grand Prix Participant Certificate x1
Grand Prix Bronze Trophy x1
Old Moon Grand Prix Coin x15
Grand Prix Participant Certificate x1
4th-10th place Breezy Grand Prix Box Old Moon Grand Prix Coin x5
Grand Prix Participant Certificate x1
Old Moon Grand Prix Coin x10
Grand Prix Participant Certificate x1
Not finished Wispy Grand Prix Box Old Moon Grand Prix Coin x1
Grand Prix Participant Certificate x1
No changes
※ The changed rewards cannot be obtained from the boxes acquired before the update.
 
  • Changed the Old Moon Grand Prix related item exchange NPCs from Gula in Stonetail Horse Ranch to Jetina.
    • Accordingly, updated the descriptions of the exchange NPCs for the High Wind Trophy, Windy Trophy, and Draughty Trophy.
List Before After
Old Moon Grand Prix Coin Gula in Stonetail Horse Ranch Jetina, the Old Moon Manager
in each town and major city
Grand Prix Gold/Silver/Bronze Trophy
Grand Prix Participant Certificate
 
  • Changed the quantity of Old Moon Grand Prix Coins for exchange as follows:
Exchangeable Items Before After
Swaying Wind Shard x1 Old Moon Grand Prix Coin x2 Old Moon Grand Prix Coin x1
Rumbling Earth Shard x1 Old Moon Grand Prix Coin x2 Old Moon Grand Prix Coin x1
[Race Horse] Giorgiaro Champron Old Moon Grand Prix Coin x20 Old Moon Grand Prix Coin x10
[Race Horse] Giorgiaro Barding Old Moon Grand Prix Coin x20 Old Moon Grand Prix Coin x10
[Race Horse] Giorgiaro Saddle Old Moon Grand Prix Coin x20 Old Moon Grand Prix Coin x10
[Race Horse] Giorgiaro Stirrups Old Moon Grand Prix Coin x20 Old Moon Grand Prix Coin x10
[Race Horse] Giorgiaro Horseshoe Old Moon Grand Prix Coin x20 Old Moon Grand Prix Coin x10
Stonetail Wind's Meal x1 Old Moon Grand Prix Coin x40 No changes
Stonetail Tonic x1 Old Moon Grand Prix Coin x40
 
  • Changed the quantity of Grand Prix Participant Certificates and rewards as follows:
Before After
Exchange x1
1 Training Skill EXP
Exchange x10
900 Contribution EXP + 10 Training Skill EXP


ITEM

Shell Belle (Wipeout)

  • Added Shell Belle Armor (Wipeout).
    • Changed so that Tranan Underfoe, blacksmith of Velia, can exchange Shell Belle Armor or Shell Belle Armor (Shucked) for Shell Belle Armor (Wipeout).
    • You can now freely exchange the three types of Shell Belle Armor with Tranan Underfoe.
    • All dye settings for the armor will reset upon exchange.
Exchangeable items before
[Female Classes] Shell Belle Armor → [Female Classes] Shell Belle Armor (Shucked)
* Cannot exchange outfits socketed with a Black Spirit's Claw.
Exchangeable items after

[Female Classes] Shell Belle Armor → [Female Classes] Shell Belle Armor (Shucked) or [Female Classes] Shell Belle Armor (Wipeout)
[Female Classes] Shell Belle Armor (Shucked) → [Female Classes] Shell Belle Armor or [Female Classes] Shell Belle Armor (Wipeout)
[Female Classes] Shell Belle Armor (Wipeout) → [Female Classes] Shell Belle Armor or [Female Classes] Shell Belle Armor (Shucked)

* Outfits socketed with a Black Spirit's Claw will preserve the socket upon exchange.

 

 
  • Improved the descriptions for the following items by adding details on enhancement materials.
    • Loggia and Dostter Gathering Tools
    • Loggia, Srulk, and Manos Sailing Logs
    • Loggia, Izaro, and Manos Riding Crops
    • Loggia and Manos Clothes, blue-grade Life Skill costumes
 
  • Added new crafting recipes of Honey Wine and Honeycomb Cookies, allowing the use of Cooking Honey as an ingredient based on its grade.
  • Improved the Find NPCs function that can be used by right-clicking Latent Aura of a Boss, to guide you to the blacksmith of Asparkan when in Ulukita.


MONSTER

Crypt of Resting Thoughts
Previously, the Crypt of Resting Thoughts, unlike other Monster Zones in Black Desert, required high Accuracy, compelling Adventurers to either choose characters with high Accuracy or make additional preparations. With the latest update, we've made it more accessible for PvE, even for those with lower Accuracy, by leveraging Skill Add-ons and Crystals that increase Accuracy. In doing so, we've reduced the monsters' Evasion and appropriately increased their HP, enabling various classes to participate in PvE. Beyond just balancing, we've also added more monsters to improve the chances of acquiring loot.
  • Reduced Evasion of monsters by -16.4%.
  • Increased HP of monsters by +24%.
  • Added monsters to certain locations.
  • Adjusted the placement of some monsters.


MOUNT

When flying with a Mythical Arduanatt, particularly in highland areas like Mountain Sheep Summit or on a path from Serendia to Velia in Balenos, Adventurers encountered an issue where wings would intermittently disappear, causing unexpected falls. This problem was due to the topography verification for each location and it has been consistently reported over time. We apologize for the delay in resolving this issue, but are pleased to announce that it has been fixed in the latest update.
  • Mitigated the issue where the Mythical Arduanatt's wings intermittently disappeared and caused a fall during using Wings of Swiftness while mounted.


QUEST & KNOWLEDGE

  • Improved the 22-hour recurring quests in the following regions in Balenos and Calpheon to reset at 00:00 daily.
[Daily] Those Seagulls!
[Daily] House and Mouse
[Daily] Save the Earth
[Daily] Removal of Threats
[Daily] Mountain Sheep Troubles
[Daily] Fix the Barricades
[Daily] Discarded Glass Bottle
[Daily] Bring Back the Cats
[Daily] Runaway Chicken
[Daily] Dirty Mice
[Daily] Feed Delivery
[Daily] Damaging Creatures
[Daily] Crying Spirits
[Daily] Imps and their Altar
[Daily] The Steel Imps
[Daily] Scary Wolves!
[Daily] Cutting Through
[Daily] Eye of Suspicion
[Daily] For the Node's Safety
[Daily] For the Wagon's Safe Return
[Daily] Dirty Chimney Sweeping
[Daily] Chimney Sweeping
[Daily] What a Dirty Chimney!
[Fishing] Can You Fish?
[Fishing] Adorable Rosy Bitterling
[Fishing] Juicy Soho Bitterling
[Fishing] Catching the Catfish
[Fishing] Scary and Ugly
[Fishing] Round Head
[Fishing] A Fatty
[Fishing] Bigger the Better!
[Fishing] A Truly Ugly One
 
  • Fixed the quest objectives of some Ulukita region quests to be more natural.
  • Improved the cutscene that plays during the [Ulukita] Gearing Up and Good to Go quest.

  • Fixed the issue where players who completed the Witch Awakening quest could not acquire three types of knowledge due to the temporary measure of making Terrmian Cliff inaccessible. Now, you can acquire these from the Black Spirit.
    • Once you have completed [Witch Awakening] Fulfilling the Aad Sphera, if you do not possess "Witch's Quality, Inquiry", "Witch's Quality, Purity", and "Witch's Quality, Intelligence", you can acquire them by talking to the Black Spirit.


NPC, BACKGROUND, SOUND

  • Expanded the range at which Kariz, the Guard Captain of Papua Crinea Island, could detect adventurers disguised as a new Papu.

 


UI

  • Improved the Group Enhancement feature to be available for two or more Adventurers.
  • Added guidance to the Silver (Church) Buffs when using Find NPCs function in the Land of the Morning Light.
    • Naye in Moodle Village, Ahryung in Byeot County, Hyang-goong in Beombawi Tavern
  • Changed the design of the delete button for Recently Successful Alchemy/Cooking.
  • Adjusted the UI to prevent text overlap in the Central Market window for certain languages.
  • Removed the Monster Zone category from the Find NPC UI.
  • Changed the following aspects of the Find NPC function with the Gamepad UI:
    • Added a button that allows you to be guided to the locations of the Instrument Vendor, Black Spirit's Training and Silver (Church) NPCs.
    • Changed the icons for the General Goods Vendor, Weapons/Armor, and Central Market.

 


SYSTEM

  • Changed the following due to the addition of the Arsha: Anonymous server.
    • Changed the Season Arsha server to Arsha: Anonymous.
  • Activated the option to use LED Animation settings.
  • Fixed the issue where the game would occasionally close with the Gamepad UI.


WEB

  • Improved the UI of the game launcher.


TRANSLATION

  • Changed and unified the following in Indonesian:
    • Pengoleksi, Kolektor → Kolektor
    • Pejuang Baja, Petarung Besi → Petarung Besi
    • Pejuang Kelasi Gladak, Petarung Kelasi Geladak → Petarung Kelasi Geladak
    • Mencari Tambang Batu Hitam, Cari Tambang Batu Hitam → Mencari Tambang Batu Hitam
    • Cari Cara Pengobatan yang Luar Biasa → Mencari Cara Pengobatan yang Luar Biasa
    • [Ulukita] Patah Hati Pangeran Bareeds → [Ulukita] Kepiluan Hati Pangeran Bareeds
    • [Ulukita] Munculnya Pasukan Pelindung Rahasia → [Ulukita] Munculnya Kelompok Pelindung Rahasia
 

CHANGES & FIXES

  • Fixed the issue where monsters appearing in cutscenes occasionally remained even after the cutscene ended.
  • Fixed the issue where furniture installed in the Calpheon Slum 2-3, 3F residence did not appear in the "Visit" mode.
  • Fixed the issue where some weekly quests with stages (I-III, etc.) were not properly progressed or completed in certain situations.
  • Fixed the navigation for the [O'dyllita] Sephir Odore quest.
  • [Guardian, Corsair] Modified the shining effect of the weapons to be more natural.
  • Fixed the issue where the DP of Adventurers participating in a Conquest War was not applied as 0 when they moved to another Conquest War area.
  • Fixed the issue where the game would occasionally close when selecting the Furniture tab, a subcategory of the Interior tab in the Pearl Shop (F3).
  • Fixed the issue where sailors on a ship could not gain EXP if the number of sailors on board was more than 21.
  • Fixed the issue where unacceptable quests were displayed in the Recurring tab of Quest UI.
  • Fixed the issue where two Sirare were spawned during the Ulukita main questline.
  • Fixed the issue where the Pit-A-Pat Mole did not appear occasionally in certain situations.
  • Fixed the issue where the Skill Guide UI cooldowns were not displayed properly when the Skill Log was deactivated.
  • Fixed the issue where the Fence of Abundance icon was not displayed.
  • Fixed the issue where the actual quest title differed from the listed title in Quests (O) - Main Quest - [Ulukita] The Exalted Land, Ulukita.
  • Fixed some of the quest summaries in the Ulukita main quests.
  • Fixed the issue where the confirmation window for auto-rolling the Black Spirit's Adventure dice could overlap with the Gamepad UI.
  • Fixed the issue where characters who were in the middle of a quest prior to the improvements could not accept the Blackstar Armor crafting quest.

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